killhorse

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Amenovis

Golden Oldie
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so me again today is a day of full work hehe

mhh i cant sell horse ( yes i have read the old posts and the answers but one thing isnt clear enough for me)

stres3g:
braunespferd (means in english brown white and red horse)
weissespferd
rotespferd

db:
horse1
horse2
horse3

i use the command killhorse
i have test:
killhorse
killhorse 1
killhorse horse1

question have it something to do with the stress3g.txt ?? if yes i will try
killhorse braunespferd

if not so say it me pls because i had make reboot some minutes ago i dont wanna make reboot directly again :)
 

chimera

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The command is in mud3\envir\quest diary\system\horsemarket.txt

#IF
checkhorse 4
!CheckRiding
!CheckGold 489999999

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\HorseMarket.txt] @Convert_HorseMarket_9

#ACT
give Gold 10000000
KillHorse
break

Or through the integral system there seems to be another command:

[@BuyHorse_3]
#IF
checklevel 40
HLSCRIPTCMD CHECKPOINT 10000
#ACT
horsecall Horse3
HLSCRIPTCMD SETPOINT - 10000
 
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Amenovis

Golden Oldie
Golden Oldie
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kk than this is the answer than i change stres3g back to horse1 for brown horse and so on
i was wondering that ppl can buy it kk they buy the item/mob from the db in that case horse1 horse2...
but if both must match stres3g and db it say me that its somewhere hardcoded in the exe that kill horse only work than

mhh thx for help i will try

ameno

Edit:@chimera i havent that i have only horsemarket in market def (i prefer the scripts in one file not in 4 parts (market def quest and marketdef2 and quest 2 under convert def) :)
 
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chimera

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So would I Amenovis but I havn't the time to change it and it still works so :)

Glad you got sorted :)
 
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Amenovis

Golden Oldie
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mhh i had make it match
db:horse1
stres3g:horse1
changed nothing :(

killhorse still dont work
is there not a possibility to make it without killhorse command example go in table xyz to frame xyz set 1=0 or somethin ?? and if how ?
 
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