Legend Of Mir 2 [3D] Pillar

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ashleyuk

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Just showing what i have learned in 3ds max.

• In-game Screen shot of pillar



• Model of pillar (Three sides "Left,Middle,Right")



This model is no way near as good as nemos but I'm getting the hand of it.

Comment, Rate (0/10) & How to improve. (Only thing i dislike about this model is it's bottom part) - Which is like that due to texture.

Hoping to do more stuff around Mir like this. If i ever do i shall post in this section And i hope you like.

-Ash

PS: Sorry for the timing on posting this.
 

ashleyuk

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Thanks for the positive comments.

-Ash
 

Skunkmeister

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hey. looks good. myself and a friend have a project. what is your overall aim with your project, are you just creating a few examples or are you to looking to do more with this.
 

ashleyuk

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I'm really looking to do something in 3D modelling. I'm no expert but i learn as i go along.

-Ash

PS: Not many objects in Mir to create in 3D.
 

Skunkmeister

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Every object in Mir is a 3d model originally, they are just renders. Do you think it would be within the realms of possibility for you to create the renders for a small map, a few items and a player character? or is this too much for your skill level?