Been quiet but have been underway with sorting the remaining things from the beta, on-top of adding new things in that we wanted to do.
The remaining things to do are;
Magic Square (
@StormHero)
Overworld Update (Myself)
AI Testing (Myself)
PVP Magics Balance (testing with people)
See below patch notes from recent updates (I've been away for 2 weeks for work so
@StormHero has done the Lions share of the below)
Again, we do apologise for the delay we have had to put in place, but we want your NUX and continued gaming experience on Evolved to be one you keep coming back to.
Server LIVE release will be in 2025 [Specific date TBC asap]
###

Discord Integration Updates
- Moderators can now kick, ban, mute players directly via Discord.
- Server-wide announcements can be sent from Discord.
- Automated countdowns and periodic reboot alerts added.
- Discord can now track in-game events (e.g., boss kills) for events/competitions.
###

Website Updates (Preview Only)
- Guides for all core features are complete and ready for publishing.
###

Skill System Overhaul
- Level 4/5 skills now include enhanced functions.
- Spell progression guidance improved (e.g., how to unlock next level).
- Elements (Ice, Fire, Force, etc.) are more impactful with the spells they influence.
- Unique items tied to elemental builds added.
- Spell visuals now change colour based on level for better combat clarity.
###

Ultimate Skills
- Players can choose a class-based “Ultimate” ability.
- EXP builds “power” toward activating the Ultimate.
- Power decays if EXP isn’t gained over time.
- Full power unlocks the use of your Ultimate.
###

Mob AI Update
- All mob AIs finalized for live release.
- Full pass underway to test and refine each mob’s behaviour.
### 🏔 Secret Peak Dungeon
- Fully implemented with free daily entry; extras cost gold or hunt points.
- Six difficulty tiers with bosses dropping unique redeemable tokens.
###

Overworld Expansion
- New caves accessible only via map (no waypoints).
- Hidden boss caves, TimeRifts, World Bosses, and new quest lines added to deepen exploration.
+Other QOL and back end changes to help manage the game more effectively.