Looks good.
Not sure if its been said or picked up on the beta feedback but have you considered the strength of some of the skills if used in groups to eradicate the cooldowns?
Just as an example, a group of 5 Taoists could keep a party "hidden" indefinitely
with the 100 second cooldown and spell duration of 20 seconds, having 5 Taoist cast Hiding 20 seconds apart would allow them to loop the skill and i'm guessing walk a full group pretty much unchallenged to most kings rooms?
well yes been taken into calculation and if u have a group of 5 tao's then u deserve to go unseen + hidden applies the cooleye , so there is still chance to be seen.
also if u have 18 taos in group u can have a person invincible non-stop .
But all taken into calculus and i doubt they will ever happen or have an impact too big , if ye then we will take measures to prevent them
Ask for a damn subforum here now that you are going live. Will attract more users, will seem more profecional, your forum sucks di ck.
/Mitsos
You should dictate the pace of server not the odd guy that never logs off then asks for updates just for himself.
If someone gets to the point then the server was released too early.
Agreed, place a cap in game and ensure its a hard cap until the higher level content is polished; fully tested and ready to impkiment.Cap maximum lvl. Cap it arround lvl60 for start while you work on higher lvls and release few lvls every couple weeks.
You should dictate the pace of server not the odd guy that never logs off then asks for updates just for himself. That way you can get some feedback on what we liked what not and update the future content accordingly. I keep saying that from day one that your server doesnt have close to enough content for lvl90 so just....CAP IT.
No soft caps and sh it. Actual cap.
Theirs always one person (or a small group of them who currently play LoM) who pay to win, pay for Romanians to level their characters 24/7, constantly use cash shop items etc. They have dictated every server by throwing money at it with the threat of leaving if they don't get what they want (higher level cap and new content) the result? The awful state Chronicles is in with no PvP balance; game ruined by over gemming and luck +7 and a select few 10+ levels higher than everyone else on the server. It doesn't make the game fun to play getting steam rolled by one level 57+ player who can 1-2 hit your character.If someone gets to the point then the server was released too early.
at start i would reckon about 50+ then about couple of days/weeks about 150+What is the expected user count 100+ / 200+ ?
What is the expected user count 100+ / 200+ ?
at start i would reckon about 50+ then about couple of days/weeks about 150+
Ask for a damn subforum here now that you are going live. Will attract more users, will seem more profecional, your forum sucks di ck.
/Mitsos