Legend of Mir Idle (Prototype)

Mu online season 21 - grand opening

Sanguinius

LOMCN n00bie
Jun 20, 2026
4
0
1
If people are flying through BDD or getting great exp there with pre smith nerf items it can be taken with a pinch of salt.

Have +20 MC rings or some crazy +15 smith gear like a few players have will obviously trivialise it. Balance everything around +5 smith cap and I'd even say remove/break any items above +5 smith but I don't think thats possible with saves being local.

Great updates by the way. Really enjoying it and looking forward to more.
 

jaffar99

Dedicated Member
Dedicated Member
Jun 15, 2011
176
38
54
eh, disagree, you blast through a thousand mobs at a record clip once you're geared and have firewall and icestorm leveled, increasing xp on lower caves trivialises early game content, especially with rebirth etc. on the horizon
can see an argument made for decreasing total xp per level after 40, but nobody that's 45+ currently has moved out of bdd 1 for the past few days other than to pop bosses (myself included), and even without rebirth points, you're still capable of gaining a level or two per day
I think it's easy to forget that BDD hunts are only going towards progression if someone's PC is on actively running the simulator.

Whilst offline you gain nothing if you're in BDD