mines working but i noticed tdb doesnt gain exp when killing bosses maybe thats when you lookedNot sure if intentional but TDB doesn't completely replace the generic auto attack hit, there's still some normal wep swings in there
It's also gaining 0 skill points
Could you please take a look at the Tao AMC/AC buffs to be applied to the whole group when hunting in group? Thank you!New update. Added Ultimate Enhancer and Summon Shinsu, although they're untested right now so expect some buggyness and let me know.
Added a prototype of group hunting in BDD. Just as a way to demonstrate my idea. I've managed to keep the game small by focusing on only one direction (so only 1/8th of the animations and sprites need to be used). Adding in larger groups of mobs means I need to add more directions. This is my current best idea to do it for special dungeons. Also allows me to add in some AOE spells in future.
I'll focus on getting more spells in and fixing/adding QoL things you've all mentioned recently
Yeh, i think its due to distance and possibly happens if wiz hits before either other class making ec out of range to attack or similarUpdated with a few new spells and fixes, plus a trainer!
The EXP in BDD is expected, although not sure on EC. Is that with all 3 characters at the same time?
Updated with a few new spells and fixes, plus a trainer!
The EXP in BDD is expected, although not sure on EC. Is that with all 3 characters at the same time?
Just in town. On the left below the smithsI'm likely just being blind but is the trainer hidden somewhere?
Can't seem to find it
Are you summoning your skele in the fight? I think that bugs it at the momentYeh, i think its due to distance and possibly happens if wiz hits before either other class making ec out of range to attack or similar
Would the bait be to reduce the cooldown, or to summon an empowered boss? (same boss, higher stats, better drops. Going to add this anyway but was going to use it as a gold sink)Nice one mate thank you. Just thought about a cool feature but I'm not sure how it would work in this format. Have you seen a mir2 with boss baits before? Might be cool for example killing in PT and have a chance as a rare drop for some MTK bait for example?
Tbh id forgotten about the empowered bosses! Originally I thought like the usual bait, you enter a room and summon it, not sure if that would work on idle though?Just in town. On the left below the smiths
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Are you summoning your skele in the fight? I think that bugs it at the moment
Post automatically merged:
Would the bait be to reduce the cooldown, or to summon an empowered boss? (same boss, higher stats, better drops. Going to add this anyway but was going to use it as a gold sink)
