I believe it does. Shows that it works on the combat logs, but I will double check
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About 50/50 on whether I get it done today. If not today then tomorrow. Getting group combat working for this basically required rebuilding the combat system. It should be worth it though. Here's a sneak peak.
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Keep developing this game mate, it's really good so far.
Mir is all about competition so I think it needs server side saves, account/name registration so people can see who is who and then some sort of leaderboards, could be basic levels or even boss kill time records since its all single player.
Multiplayer elements or some kind of interaction between players would be sick but I imagine that's an insane amount of work. Just thinking of ideas from other Idle games.
Maybe bring in some drop variation like rare +stats on item drops or even different item rarities. Something to make people farm even more.
I believe you do, it just doesn't state itin the log. It should still be in the bag of the character you entered with. Or maybe on the character still alive? I will have to check
Keep developing this game mate, it's really good so far.
Mir is all about competition so I think it needs server side saves, account/name registration so people can see who is who and then some sort of leaderboards, could be basic levels or even boss kill time records since its all single player.
Multiplayer elements or some kind of interaction between players would be sick but I imagine that's an insane amount of work. Just thinking of ideas from other Idle games.
Maybe bring in some drop variation like rare +stats on item drops or even different item rarities. Something to make people farm even more.
Agreed mate! I dont know if its possible given its an idle game and not the full client but it would be cool to have a leaderboard where you click and see their kit. Or even just basic stats if not.
Quick question please, when you level UE and soul shield do the stats get buffed or just the length? Left it for ages getting UE from lvl 0 - 1 but didn't gain any stats.
Also, any chance you could add holy stones to boss drops please? Think I've only have one holy and that was in Bichon lol
Had to make some concessions to get it working, but it is now working. Probably a LOT of bugs, so please find them for me and let me know.
Added:
BDD Dungeon with 10 floors and 5 bosses (King Scorpian, Incarnated WT, King Hog, Incarnated ZT, DarkDevil)
Ability to switch between characters on a group hunt
Ice Storm for the wizard for a good AoE spell other than Firewall
Viper Cave with Yimoogi (not finished, but gives another boss to kill with drops)
A couple of basic new items
Inventory Sort
Item deletion (drop it outside of your bag)
Monster slow
Leaderboard (in options, but take it with a grain of salt as anyone can cheat it, although it's all annonymous so kinda no point. Will get server sided verification in one day)
probably some other stuff I forgot about
BDD is designed to be extremely difficult. I have intentionally made it basically impossible (hopefully) without rebirth mechanics, giving me time to actually get them implemented. Maybe IWT is doable. But King Hog and beyond should be impossible without cheating. If by any chance someone does kill the difficult bosses, their drops don't yet reflect their difficulty.
Offline simulation is disabled in BDD. It was too difficult to simulate multiple characters, monsters and spells without it being completely innacurate. Ended up making it a game design decision. BDD and other group hunting dungeons are places that will require more attention if you want to do them.
Non bosses gives no drops. BDD is best for group XP. But if you want items or offline simulation, then you go to a solo cave. This way BDD doesn't just become the only place you ever want to go.
Again, probably a lot of broken things right now so please let me know if you see any bugs.
Agreed mate! I dont know if its possible given its an idle game and not the full client but it would be cool to have a leaderboard where you click and see their kit. Or even just basic stats if not.
Quick question please, when you level UE and soul shield do the stats get buffed or just the length? Left it for ages getting UE from lvl 0 - 1 but didn't gain any stats.
Also, any chance you could add holy stones to boss drops please? Think I've only have one holy and that was in Bichon lol
Leveling them up does not increase the buff amount I don't think. The shields are based on character level, UE is based on SC. I think. I might change these later
If an items stats are equal is it random which stat it allows for upgrading? I've had a gale neck that would +DC each upgrade but had another drop which said +Speed
Looking forward to trying party out! Great update.
maybe give bdd a cooldown like bosses?
a skill neck in drops would be pretty class tbf... or a gold sink idea skill potion 1mill for 1hour
ah also cant swap kits in bdd.. i planned on switching from dc speed kit to amc for ks. not sure if you planned it this way but it was a good idea if you did xD
Really good job with the group stuff, honestly very impressive so far. If you get chance making slaying a toggle would be good too as it overrides halfmoon, cheers.
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