Legend of Mir Idle

Mu online season 21 - grand opening

Jaffar1991

LOMCN Member
Aug 25, 2024
84
6
9
the lvling part is what kills me off ive push exp to 270% with souls might even push it again this run
What are you struggling with mate? I tend to get wiz and tao to lvl 22 quickly just by adding them to boss runs. Then solo wiz to 24 in 5-10 mins and go BDD. Really quick after that
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Im already 38 and the character is about 12 hours old, and that's with bossing too
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My exp is only 180%
 

Hole

Dedicated Member
Dedicated Member
May 27, 2003
185
104
120
I know you talked about introducing some updates to bring in line Wiz and Tao but the gap between them and warrior is massive.

I'd argue its more survivability vs damage out put, wizards will just hammer through pots in about 45 mins and just die smacking things with there staffs. Taos can survive a bit longer but the lack of auto spells is mainly the issue there. I'd be more inclined to introduce that all classes have a different maximum auto spell slot when solo (keep group as 3) e.g when tao is solo it can use 6 spells, wiz maybe 5 & war maybe 3 when everything is unlocked with the new relics. Repulse could be another option to stop the wiz getting battered?

Also MP usages when solo, id massively cut wiz and tao, obviously this just theory and i'm not sure if its even possible ? The group play stuff isn't too bad so if you can keep them separate that would be great.
 

davidlangrell

Dedicated Member
Dedicated Member
Oct 11, 2012
70
9
34
I know you talked about introducing some updates to bring in line Wiz and Tao but the gap between them and warrior is massive.

I'd argue its more survivability vs damage out put, wizards will just hammer through pots in about 45 mins and just die smacking things with there staffs. Taos can survive a bit longer but the lack of auto spells is mainly the issue there. I'd be more inclined to introduce that all classes have a different maximum auto spell slot when solo (keep group as 3) e.g when tao is solo it can use 6 spells, wiz maybe 5 & war maybe 3 when everything is unlocked with the new relics. Repulse could be another option to stop the wiz getting battered?

Also MP usages when solo, id massively cut wiz and tao, obviously this just theory and i'm not sure if its even possible ? The group play stuff isn't too bad so if you can keep them separate that would be great.
i think hes adding in some more autopot/auto spell slots next update
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maybe you could add soul upgrades for reduced mana use? and the gap might actually close when people using mirroring and pet enhancer on tao. i havent had any of these spells yet also things like met/blizz and the mc buff.