I PM'd him one last week, interested to know if it's similar...Also pm'ed you another bug.. this must be how people get to many Heaven Armours!
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**** do you need to RB for this? Only rebirthed two days ago lolShould have an update out tomorrow evening (Tuesday at the latest) with more content and the ability to use two glyphs at the same time.
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Ascended are 300k aren't they? Only BDD is more expensive as you're getting more bosses
Indeed it is! Will be fixed in the next updateI PM'd him one last week, interested to know if it's similar...
I PM'd him one last week, interested to know if it's similar...
Indeed it is! Will be fixed in the next update
This would be useful - Not a fan of "Junk" items not dropping or auto being added as gold as it'll make the "idle" side a bit too easy. But being able to just go to vendor and "Sell junk" without me having to manually mark them as junk would be welcomed.I am adding in a "junk filter" in the next update. It doesn't stop you from picking things up, but lets specific items be automatically assigned as junk so you can one click sell them all at the vendor.
I think there's an important distinction between making the game easier and making it less tedious. Loot filters don't make you stronger or give you more loot, they just remove the need to spend time looking at items that have no value to you. You generally wouldn't pick up every piece of loot whilst playing normal Mir server would you?This would be useful - Not a fan of "Junk" items not dropping or auto being added as gold as it'll make the "idle" side a bit too easy. But being able to just go to vendor and "Sell junk" without me having to manually mark them as junk would be welcomed.
It has a gameplay impact in that AFK farming becomes more profitable if items are automatically turned to gold rather than having to go back to town and sell it.I think there's an important distinction between making the game easier and making it less tedious. Loot filters don't make you stronger or give you more loot, they just remove the need to spend time looking at items that have no value to you. You generally wouldn't pick up every piece of loot whilst playing normal Mir server would you?
Auto-marking vendor trash is the same idea imo. You're still getting exactly the same rewards; you're just cutting out dozens of repetitive clicks. The gameplay remains deciding what to keep, combine, or sell, not individually tagging 50 worthless items every run.
Artificial tedium isn't meaningful difficulty.
It has a gameplay impact in that AFK farming becomes more profitable if items are automatically turned to gold rather than having to go back to town and sell it.
That's almost how this system will work. You configure an item to always be marked as junk (unless it is empowered or smithed).Id like it see once i mark it as junk.. all future items picked up are marked as junk for easy selling...
Would be nice to make a store all feature.. very tedious storing all them gems!![]()
