- May 18, 2025
- 11
- 4
- 4
Prologue
There was an age when darkness receded before the Heroes—warriors, wizards, and taoists. Victory came… but with it the delicate balance that held the world together was broken. Then came the price: mountains splintered like glass, seas rose over the coasts, cities were swallowed by the earth. From that greatness only scattered havens remain, watched over by a few surviving Heroes and Masters.
Now the ancient Runes have opened again like old wounds. They do not call for a crusade to erase evil, but for steady hands to contain it—to seal the breaches before the world breaks for good.
This is not the world you remember: this is M3X. A new world, forged for trial and discovery, with different paths, purposeful challenges, and a clear charge: seal the Runes and uphold the fragile balance that remains. If you listen to the whisper of ruins and the heartbeat beneath stone, you’ll know the journey begins here—and every step is more than a battle; it is a vow.
Version Game: Holley [3.55]
EXP Rate: x32
Gold Rate: x1 [Custom]
Respawn Rate: x10
Max Level: 10,000
EXP Rate: x32
Gold Rate: x1 [Custom]
Respawn Rate: x10
Max Level: 10,000
Server zones
- PrajnaIsland [ lvl 0 - 50 ]
An island where you’ve shipwrecked: memory lost, you begin to survive, regain your strength, and remember your skills—and the fisherman will lend you a hand.
Server Features
- Removal of the book/manual system: Spells are now learned automatically and upgrade up to level 3 as your character levels up.
- New Magic Training System: Under the tutelage of the monks, your spells grow stronger over time—discipline turns into power, and your progress is rewarded with astonishing crystals brimming with ether.
- Consumable items: We’ve added a set of consumable items that grant temporary stat boosts. All of them can be looted in-game or crafted. via recipe items. (Liquor, tonic, pill, dumpling, dust)
- Reworked weapon oil system: We’ve overhauled the old oil system. Previously we only had BenedictionOil, StrengthOil, and RepairOil (which only fixed your weapon).
Now we’ve expanded and balanced the system with new oils and proper scripts.
What’s new
- Added: AccuracyOil, VelocityOil, AgilityOil
- Each oil now has dedicated scripts to apply and remove stats correctly
- Balanced scaling: stat gains are adjusted as your weapon accumulates bonuses (no snowballing)
- Progression gate: your weapon must be fully refined to add additional oil-based stats.
- Miscelaneus items: More than 100 new items can now be collected as drops from different creatures and used for quests, progression systems, and many other features.
I’ll be adding updates and system showcases with screenshots as each feature reaches 100% functionality.
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