Launching this weekend most likely.
Been away for most of the weekend, will update here regarding some changes. (test server will have this patch later today)
Adjusted the names for levelling armours, now as follows, Warrior/plate, wizard/robe, taoist/armour, assasin/cloak
Removed templar class (may release it once its in a more playable stat, replacing it with assasin)
Assassin can now be created.
Removed templar items from drops, added assasins
Made tweaks to the spawns of mobs, smaller amount of mobs spawn more frequently
Potions now tick correctly.
Adjusted the item grade of most items, less mythical / legendaries now as they were too common
Added all crafting items to drops
Fixed some small issues with classes / genders not being able to wear the correct armour etc
Adjusted monsters being undead, will allow more mobs to be Thunderstormed, tu'd etc
Adjusted the stats of taoist pets, increased
Adjusted the cooldowns of vairous spells
----------------------------------------------------------------------- Will post future updates on this post / edited.