Level 50 Weapons / Armours

ILovePie:D

Golden Oldie
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Just wondering what the thoughts were on these, as the items (rings, braces, necks) are all good upgrades to the lower level items, i feel the armours and weaps are... well, gimped?

50 Armours compared to craftable armours (as these are better than normal 40 armours)

50 Weaps compared to 43 (50 weaps a lot rarer, and should be better stats than the lower weapons)

Any plans to improve on these?
 

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Adv

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"I hit 50 and want more stats"

Its a LowRate server, expect LowRate increments.
 

ILovePie:D

Golden Oldie
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You get 64 more dura on the 50 war wep :joyous:

I could be wrong, as my work PC doesn't list the items on the website in the best way....

But isn't it 15 more dura, and the weapon weight is 64 more?

Trolli - you seem to have a lot of sand in your vagina lately. Ofcourse people want more stats as they get higher level. Why would you want to LOSE stats when you gain a higher item? I don't think i've ever seen a WOW expansion, where you all get worse stats as you progress.
 

Koriban

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50 armours need an amc buff, but I don't think need much more than that. The accessories for levelling are already extremely worth it to level up for.

However I agree with 50 weps.

Stats I think 50 weps should be:

Warr: DC7-55

Wizz: MC5-15

Tao: SC4-12

Sin: DC16-44

Archer: DC15-50

Something like that. 50Weps should be damn rare but if you get one and can wear it you should feel like a boss and be rewarded so. Similarly I think the skins need reworking on them, as most of them look dreadful.
 
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ILovePie:D

Golden Oldie
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50 armours need an amc buff, but I don't think need much more than that. The accessories for levelling are already extremely worth it to level up for.

However I agree with 50 weps.

Stats I think 50 weps should be:

Warr: DC7-55

Wizz: MC5-14

Tao: SC4-12

Sin: DC16-44

Archer: DC15-50

Something like that. 50Weps should be damn rare but if you get one and can wear it you should feel like a boss and be rewarded so. Similarly I think the skins need reworking on them, as most of them look dreadful.

Is it possible to give a "glow" to a weapon? Kind of like when you enchanted a weapon on WoW?
 

Koriban

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I'm not sure if that's been implemented onto these files. Technically it can be taken from Mir3 so I don't see why not, but it'd need to be coded in.

Wouldn't mind more things in-game that are purely cosmetic, as there's already very little to look at.
 

Jicaa

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The 50 weapons are based off official stats. But I guess on official(KR/SDA?) they are more common than 43 weapons?
 

Tai

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Wouldn't mind more things in-game that are purely cosmetic, as there's already very little to look at.

I agree that's also why I don't mins the stats not being a huge boost because at least theyre nice to look at


I could be wrong, as my work PC doesn't list the items on the website in the best way....

But isn't it 15 more dura, and the weapon weight is 64 more?

You might be right!
 

Felicity

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"I hit 50 and want more stats"

Its a LowRate server, expect LowRate increments.

Perhaps you didn't look at the data before you replied, should one expect low rate decrements?!

---------- Post Merged at 12:57 PM ---------- Previous Post was at 12:56 PM ----------

Is it possible to give a "glow" to a weapon? Kind of like when you enchanted a weapon on WoW?

Please don't add anything like a glow for the love of god
 

CrazyBear...

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Do we have any confirmation on this yet? Even if the armours could be a priority at the moment. Surely level 50 armours should have better stats than level 40 crafted armour, from the looks of the original post, all armours need a slight AMC buff, aswell as the DC/MC/SC buff. Cosmetics is irrelevant imo, if you can't afford an OKR or heaven armour at lvl 50, you are wearing crafted level 40 armour, only the warrior level 50 armour is worth wearing just for that AC buff right now.

Some Suggestions:
Level 50 Armour
Warrior - AC8-23 AMC4(+1)-8 DC1-2(+1)
Wizard - AC5-16 AMC6(+2)-9 MC0-8(+1)
Taoist - AC6-18 AMC5(+2)-9 SC0-8(+1)
Sin - AC7-17 AMC7(+2)-10 DC1-2(+1)
Archer - AC6-18 AMC7(+2)-10 DC1-2(+1)
 
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Razarus

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I do think that this is fairly important and would suggest moving it closer to the top of next years list if it does not already hold priority.

The reason i think its important is all about goals. When a player gains his/her level 43 weapon there is very little in the way of milestones kit wise to keep a player going.
Aside from the OmaKingRobe(currently unavailable to sin/archer) there is no other armour milestone to reach.
Sooner the players can hunt for that guaranteed** stat boost the longer and harder they will play imo.
 

Babyhack

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I do think that this is fairly important and would suggest moving it closer to the top of next years list if it does not already hold priority.

The reason i think its important is all about goals. When a player gains his/her level 43 weapon there is very little in the way of milestones kit wise to keep a player going.
Aside from the OmaKingRobe(currently unavailable to sin/archer) there is no other armour milestone to reach.
Sooner the players can hunt for that guaranteed** stat boost the longer and harder they will play imo.

It is near the Top :P

BH
 

Pottsy

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"I hit 50 and want more stats"

Its a LowRate server, expect LowRate increments.

You should probably read before posting ;)

But i'm pretty sure less stats is not an increment of any kind, let alone a LowRate one ;)
 

Turrican

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They are Official stats, 43 weapons are supposed to be rarer than 50 weapons.
 

DeeKayDee

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They are Official stats, 43 weapons are supposed to be rarer than 50 weapons.

I think that was true on official, however I think the team here have a different view regarding the rate of the server .. I think Sam is expecting many people to get to 60+ and introducing various amounts of items and weaps for it .. It just makes sense to naturally progress things and have higher items rarer than their predecessors
 

Turrican

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I think that was true on official, however I think the team here have a different view regarding the rate of the server .. I think Sam is expecting many people to get to 60+ and introducing various amounts of items and weaps for it .. It just makes sense to naturally progress things and have higher items rarer than their predecessors

There isn't many more weapons to add, assassin / archer are already pretty much stretched the limit in terms of unique weapons, and monk will be the same.