Lightbody needs a boost

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d1craig

Golden Oldie
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Aug 12, 2010
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well atm i believe it gives one agility for each level. so a max of 4 agility.

i tested to see if it would be useful in bugcave, i stuck 2 evasionbracelets on and tbh it didnt do anything. so i had maybe 20 agility cant remember now but it didnt make a difference.

so if bugcave is not going to be effected by 20 agility what difference is the 4 agility from lightbody going to make in any cave above bug cave. if i had level 3 lightbody that would make me level 31 i guess and i would be hunting PT/PSC maybe. so can 4 agility really make a difference in any place other than bichon province?
 

Jamie

LOMCN Developer
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Mar 29, 2003
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well atm i believe it gives one agility for each level. so a max of 4 agility.

i tested to see if it would be useful in bugcave, i stuck 2 evasionbracelets on and tbh it didnt do anything. so i had maybe 20 agility cant remember now but it didnt make a difference.

so if bugcave is not going to be effected by 20 agility what difference is the 4 agility from lightbody going to make in any cave above bug cave. if i had level 3 lightbody that would make me level 31 i guess and i would be hunting PT/PSC maybe. so can 4 agility really make a difference in any place other than bichon province?


It's more of a pvp spell then PvE.
 

SlippitySchlong

Dedicated Member
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Feb 25, 2013
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Lightbody is fine and you need a lot more agility at least 30+ total. Stop whining and gear up nub..
 

d1craig

Golden Oldie
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Aug 12, 2010
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to get close to 30 agility you need to have 5 agility from gems.
 

Kai

Dedicated Member
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Jul 26, 2013
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I tested with 30 agility on USAMir. It is still negligible and even more so vs bosses.
 

mir2pion

TL;DR
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Feb 21, 2013
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Agility was always pants on the official mirs and this server is no exception then. Wasn't agil stat that taos valued while sins went for acc?
 

Kai

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Jul 26, 2013
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You didn't think it would be that easy vs bosses?

Be how easy? What kind of statement is this... I did specifically say negligible vs mobs and even less so vs bosses. A stat should at least do something useful, no one's asking for melee immunity via agility.