LightSaber

andym

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here
hehe crappy paint version ;)

sorry for double post
 

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Ragnar

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XterminatoR said:
could it be possible to make a armour that shows up on the out side like a jedi cloak or sith armour?
Everything is possible, it's all about how much time you have spare and how good you are at graphics.
 

Sorlag

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looks like you just took a pic off t-war mir and said you did it. Same in star-lite server, they have a pic but its from t-war mir.
 

Oberon

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Sorlag said:
looks like you just took a pic off t-war mir and said you did it. Same in star-lite server, they have a pic but its from t-war mir.

Well spotted. They are off T-War and StarLite servers... Both created by Lifco and Myself, that's why they're pictures from these servers...

As for the armour's, I'm working on them, but it's not as easy as the saber lol, that was 1 colour and 1 line :D

I need ideas for a whole starwars set folks, the more ideas I get, the better I can make the patch for release, i.e. How many sabers? What colours? Which armours, which helms etc??

Shoot me if you wish, but I haven't seen much of star wars since episode 4 came out (still not seen 1, 2 or 3 lol)

Also, with the armours, would it be best to have the heads on? It look strange unless you shave your head mind :)
 

Demix

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u cud make 1 with a head and one without... so if u manage 2 get a helm then u cud click a npc and it wud take the armour with no head and give u the armour with a head. just an idea mind u
 

MrSam

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Hey people - just a quick idea to throw in on the subject of lightsaber development.


You could have two swords, one with the handle, one without. An NPC lets you turn it on (takes old sword, gives new one) and it stays turned on for an hour before you get recalled back to the NPC and the switch done again. (Or even better, switch done without recall-- if this is possible?)

Let's you have on and off lightsabers, and allows you to have some SERIOUS stats on the beasts without completely recking the game. (Especially if it takes 3 impact drugs or something to turn it on.) Then people could have, and want to have, lightsabers -- would be a rare and valuable weapon, but despite the best stats it wouldn't necessarily be the ultimate weapon. Good for a burst but need another weapon for long term hunting.
 

Oberon

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MrSam said:
Hey people - just a quick idea to throw in on the subject of lightsaber development.


You could have two swords, one with the handle, one without. An NPC lets you turn it on (takes old sword, gives new one) and it stays turned on for an hour before you get recalled back to the NPC and the switch done again. (Or even better, switch done without recall-- if this is possible?)

Let's you have on and off lightsabers, and allows you to have some SERIOUS stats on the beasts without completely recking the game. (Especially if it takes 3 impact drugs or something to turn it on.) Then people could have, and want to have, lightsabers -- would be a rare and valuable weapon, but despite the best stats it wouldn't necessarily be the ultimate weapon. Good for a burst but need another weapon for long term hunting.

Could easily be modified in the wil files. Just have to sort out the standing still images from attack images, then it'll only come visible when attacking...

*Added to "To Do List" thanks :)

*Edit: ATM I have 5 diff coloured sabers. Just finished off the weapon.wil, should look pretty good online.

The 5 diff colours are: Green, Red, Blue, Purple and Orange, these should "hopefully" spice up a few servers...

**Note: The attached archive is NOT the files needed to use the patch, merely images of the sabers from the stateitem.wil.

**Edit 2: A Cry For HELP!!!... As I stated at the beginning, I'm not graphically minded, in fact I'm pants at graphix :S Would anyone like to attempt creation of the armours for the hum?? Seeing the work involved, a no will not be an insult lol :)
 

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