Luck is not working correctly?

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SadClown

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Jan 30, 2016
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It wasn't like this on euro mir, wasn't it 10% per luck. I had +7 on euro so i can tell the difference. How is luck+8 50% and +9 is 100%....

It really needs looking at jamie or els benes are just pointless..

---------- Post Merged at 01:37 PM ---------- Previous Post was at 01:28 PM ----------

There is only a 9% difference in luck+1 and luck+5.......
 

Wade

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Jan 23, 2017
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I agree, this server and game is pointless. It's far too difficult to do anything at all, ever! When will we get to create a new character at level 50 with full Mir set and luck +9? I mean seriously, we want it now! Also, new caves every week that we enter and automatically get levels and kit that makes the cave far too easy....

Have i miss understood what low rate means? Are things not supposed to take awhile to attain?
 

Ralphy87

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Feb 2, 2016
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Seems ****ing ninja this lmao tht is pretty bad 20% luck 5 I no ya could get tht off 5 benes but could also be 500-1000
 

SadClown

Loyal Member
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Jan 30, 2016
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I agree, this server and game is pointless. It's far too difficult to do anything at all, ever! When will we get to create a new character at level 50 with full Mir set and luck +9? I mean seriously, we want it now! Also, new caves every week that we enter and automatically get levels and kit that makes the cave far too easy....

Have i miss understood what low rate means? Are things not supposed to take awhile to attain?

Say what?
 

Wade

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Jan 23, 2017
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Say what?

Is it not better to have something to work towards and not to have everything instantly handed to you on a plate? I mean, if you want easy mode just have your own server files and give yourself whatever you want.

I appreciate that I am a casual player and I don't know you from Adam but I enjoy the fact that things aren't just given to us on this server. You can set short and long term goals and when you reach them you actually get a sense of accomplishment.
 

Razarus

Sour Sally
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Dec 6, 2013
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People are complaining but THIS is exactly how it is on pretty much every Mir in existence even Mir 3.


Crystal files (or atleast originally) I put it to be a Flat 10% per luck, the problem with 10% per luck is that Luck 5 on Crystal is the same as Luck 8 on official, and pointless going any higher as the value per luck and the difficult to get are swapped around.



Luck 1 = 11.1111%
Luck 2 = 12.5%
Luck 3 = 14.2857%
Luck 4 = 16.6666%
Luck 5 = 20%
Luck 6 = 25%
Luck 7 = 33%
Luck 8 = 50%
Luck 9 = 100%

I like those numbers aside from Luck9.
However witch such small increments, using a bene between 0 and 5 should not offer the chance to curse, only work or fail.

100% should not be obtainable at all. when one of the pay to win crew get it they will dominate and destroy your user count.
Reduce Luck 9 to 70% at most. the rest I agree with.
 

Andeh

Golden Oldie
Golden Oldie
Jun 21, 2003
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The only thing I would change about bene's is their success rate. After luck +2 is becomes very hard to get it higher, without using 50+ benes.

I think the chance for a bene to work should something like:

Luck+1 = 100%
Luck+2 = 90%
Luck+3 = 80%
Luck+4 = 65%
Luck+5 = 50%
Luck+6 = 35%
Luck+7 = 20%
Luck+8 = 15%
Luck+9 = 10%

something like that.....
Im fine with luck not giving as much as expected, but I think it should be a bit easier to get to luck +5 at least.
 

SadClown

Loyal Member
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Jan 30, 2016
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Is it not better to have something to work towards and not to have everything instantly handed to you on a plate? I mean, if you want easy mode just have your own server files and give yourself whatever you want.

I appreciate that I am a casual player and I don't know you from Adam but I enjoy the fact that things aren't just given to us on this server. You can set short and long term goals and when you reach them you actually get a sense of accomplishment.

How do you think you get benes? either hunting bosses/subs or farming cash to buy from TM........ then go try get +5, they dont work 100% .... A goal is to work to something, i'm working towards getting a high luck weapon

---------- Post Merged at 02:07 PM ---------- Previous Post was at 02:04 PM ----------

I like those numbers aside from Luck9.
However witch such small increments, using a bene between 0 and 5 should not offer the chance to curse, only work or fail.

100% should not be obtainable at all. when one of the pay to win crew get it they will dominate and destroy your user count.
Reduce Luck 9 to 70% at most. the rest I agree with.

luck+8,9 will not be obtanable, he's already said these "players" have complained about lower luck, so he wont nerf the **** out of lower luck and then put in 100%
 

Abood

Loyal Member
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Aug 18, 2016
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i think its how it should work , on global mir3 server you used to get +7 luck on a weapon then u get +1 from mirpackage (wecash item) and then +1 from pig level 10 skill so its + 9 but pretty sure +9 was 100% in mir3 not 50%
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
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Luck will NOT be changing, the scaling of value is the same as Euro/Official Mir. The scaling of difficulty is easier than Euro/Official.

I made the very first Luck 7 Weapon on Phoenix Server - Euro Mir.. Legitimately might I add (Luck +7 DragonSword). With that said, I know It was possible there and it is easier here so there is nothing to change except make it harder to get so that it is inline of Euro/Official Mir. (That is; if I am to change anything with luck, But I have no intention of doing so).
 

SadClown

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Jan 30, 2016
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Who was you on phoenix?... i had luck+7 and it's hella different. I don't understand when you say that players have complained but yet you have put in +9 at 100%... how can it be only a 9% increase between luck+1 and luck+5? and then 50% between 8 and 9??
 

ventus

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Oct 17, 2013
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Who was you on phoenix?... i had luck+7 and it's hella different. I don't understand when you say that players have complained but yet you have put in +9 at 100%... how can it be only a 9% increase between luck+1 and luck+5? and then 50% between 8 and 9??

Haha I dont get it either. Theres little advantage from luck +1-+5. From what I remember from mir2/3 luck +1 gave an additional 10% critical.

So when I had a +4 luck GreatAxe I would have a total of 50% Critical (40% from the weapon and 10% from body)
 

SadClown

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Jan 30, 2016
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Yeah, i said it would be impossible to get. i just don't get,why luck+1 is 11% and luck+5 is only 20% that's off.. Bene's are really pointless, took loads for+5. might as well just stick with+1 for that 11%
 

Razarus

Sour Sally
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Dec 6, 2013
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If you see Luck as a min/max stat rather than a game changer then it makes perfect sense to pursue as high a luck as possible.

Each Gem on an item gives diminishing percentile improvements.
 

Reverance

Final Heaven
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May 25, 2013
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Not seeing how Luck+9 is "Impossible" to get.

There is a plethora of Luck+ Necklaces in the game already and it's only a matter of time before a Heaven Armour drops.

Already a few 4/5 Luck+ weapons, Won't be long until there are +7 weapons with how cheap Benes are.
 

Andeh

Golden Oldie
Golden Oldie
Jun 21, 2003
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Not seeing how Luck+9 is "Impossible" to get.

There is a plethora of Luck+ Necklaces in the game already and it's only a matter of time before a Heaven Armour drops.

Already a few 4/5 Luck+ weapons, Won't be long until there are +7 weapons with how cheap Benes are.

Obviously I meant trying to get +9 on a weapon, is impossible