[CD3.55] lvl monsters

Mart393

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Dec 15, 2011
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Hi.


In the database you can put level hl_monster the mob, but I've been trying to put different levels in a mob and did not notice any difference.
For serving then?


Sorry for posts open to question.
I assure you that before you do I search the forums.


thank you!
 

TheDayIDie

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Don't really understand your problem but this may answer your question:
The hl_monster level is capped to 255 meaning if you put it over 255 it will reset and count from 1 up again. If you have a highrate server then all your players over 255 will be able to repulse every mob and boss in game.
 
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Mart393

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I'm sorry. I use google traductor.

My question:

what function it have level in hl_monster?

Ty mate! ;)
 
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chimera

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The actual column level in HL_monster has no function. You could if you wish set every monster at level 1,

The dc, mc, etc settings will make a difference of course. Plus you need to reload monster database if you make any changes to see the effect online.
 
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TheDayIDie

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The actual column level in HL_monster has no function. You could if you wish set every monster at level 1,

The dc, mc, etc settings will make a difference of course. Plus you need to reload monster database if you make any changes to see the effect online.

Incorrect the level field effects the level at which a player can push/repulse, tame or turnundead a monster (providing the player is not over the 255 level limit ).

If a monster is level 50 and a player is 42 they will not be able to push the monster where as if they player is 52 they will be able to push the monster. This does not take affect for any player over 255 as the that is the limit. Even if you set in the database a monster level to 500 it will not take any affect and player level 256 + will be able to push that level 500 monster.

Bare in mind an undead mob can't be tamed but can but turnundead and vice versa.
 
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