Maintenance - 09 April 2018 @ 21:00 UTC

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Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Changes
  • Observer MiniMap fixed.
  • Removed Enshrinement Box from Floor 3 and Floor 4 of Dragon Abyss
  • Spell for each class (Drops from Dragon Abyss)
  • Beckon now works on monsters 10+ Levels
  • Beckon now works on Monsters on every map, (still restricted for pvp)
  • Armour Repair Oil Reduced cost 300 GG -> 100 GG
  • Accessory Repair Oil Reduced cost 400 GG -> 150 GG
  • Superior Repair Oil Reduced cost 600 GG -> 200 GG
  • Special Repair Costs Reduced by 33%

Other Minor fixes.

---------- Post Merged at 10:06 PM ---------- Previous Post was at 10:04 PM ----------

Winners of the Carrot event:

  • 1. Notinxane - 20,000 Hunt Gold
    2. Mazus - 10,000 Hunt Gold
    3. ChinaNo1 - 5,000 Hunt Gold
 

MAGUS

Loyal Member
Loyal Member
Jan 23, 2018
15
2
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no

---------- Post Merged at 09:38 PM ---------- Previous Post was at 09:36 PM ----------

generaly u destroy wizz idea play and fun ... but its ur toy
 

holo

Dedicated Member
Dedicated Member
Aug 27, 2014
200
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Any chance you can give us a list of how many carrots everyone got, like SW stats?
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
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Brighton
Looking forward to next years easter event. I hear the bunnies are already plotting their revenge.
 

KillerMan

Dedicated Member
Dedicated Member
Oct 12, 2009
246
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Grats to the winners. I was curious how many carrots did they get?

Also, the new cave is mainly focused on mele users; wizards stand no chance trying to solo more than 3 monster. My question will be -

is there a new map for wizard? Please don’t say snow map is considered new since it has same drop files/exp. Per mob in snow is 50k whereas new map gives 400k per kill at level 77 and this number will keep decreasing once people hit 78 and so on, so we’re forced back to dv3 again lol

Other suggestion -

Add the new books onto snow mobs as well with a higher probability of getting the books to make it fair. Furthermore, bracelets for wizard seems extremely rare. Maybe take a look at this too? The last cave that dropped these was PT when I was level 40.
 
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sirus

LOMCN n00bie
Jun 8, 2006
7
0
12
@KillerMan All the decent spells drop in mele caves, If something is added to game it is always put in wiz unfriendly areas with ranged mobs for some strange reason.
 

SkeemaLOM

Loyal Member
Loyal Member
Feb 6, 2017
175
7
30
great event enjoyed the exp and drop rate more than anything else, carrots did offer a nice gold boost though

suggestion for next tme...instead of maybe 3 winners overall we could possibly get one winner from each class? not like im winning anything anyway just an idea
 

ventus

LOMCN Veteran
Veteran
Oct 17, 2013
974
175
105
Great event! Had fun collecting those carrots, helped me finally get a red horse! Looking forward to next years :P
 

Shane/Banshee

LOMCN Veteran
Veteran
Apr 25, 2013
1,217
24
99
Grats to the winners. I was curious how many carrots did they get?

Also, the new cave is mainly focused on mele users; wizards stand no chance trying to solo more than 3 monster. My question will be -

is there a new map for wizard? Please don’t say snow map is considered new since it has same drop files/exp. Per mob in snow is 50k whereas new map gives 400k per kill at level 77 and this number will keep decreasing once people hit 78 and so on, so we’re forced back to dv3 again lol

Other suggestion -

Add the new books onto snow mobs as well with a higher probability of getting the books to make it fair. Furthermore, bracelets for wizard seems extremely rare. Maybe take a look at this too? The last cave that dropped these was PT when I was level 40.

So can you not group up with a mele and offer decent AOE subject to your kit?

Or did you want us to nerf the cave for wizzys.

1st and 2nd floor are fire dark so getting so would help. But I'm guess wizzys struggle with the teleport mechanism?
 

LightBringer

Mir Evolved GM
Veteran
Evolved
Game Master
Feb 13, 2014
3,911
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Can you tell us how many carrots they got? I am really interested! haha
 

Ksx

Loyal Member
Loyal Member
Jan 6, 2018
51
1
19
So can you not group up with a mele and offer decent AOE subject to your kit?

Or did you want us to nerf the cave for wizzys.

1st and 2nd floor are fire dark so getting so would help. But I'm guess wizzys struggle with the teleport mechanism?

Not sure on abyss (I'm not enough lvl) but the lack of geo manipulation hurts wizs so much. I can't lvl on any cave (dv is the only one because of no ranged mobs) on any floor without geo. As example, I can lvl nicely on lair 1f, but it's impossible to lvl on 2f(i have adv gear and pig with hp). Ofc on kr shouldn't be allowed.

Other thing to take in consideration is the range of ranged mobs. Lair for example are ranged but you can outrange mobs as wiz. If most mobs are hitting you at any range (hp example here) the dura of items lasts 2h at most (wiz items have low dura because for the gameplay of wizs, mobs shouldn't hit them so much if played right).
 
Last edited:

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
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309
Not sure on abyss (I'm not enough lvl) but the lack of geo manipulation hurts wizs so much. I can't lvl on any cave (dv is the only one because of no ranged mobs) on any floor without geo. As example, I can lvl nicely on lair 1f, but it's impossible to lvl on 2f(i have adv gear and pig with hp). Ofc on kr shouldn't be allowed.

Other thing to take in consideration is the range of ranged mobs. Lair for example are ranged but you can outrange mobs as wiz. If most mobs are hitting you at any range (hp example here) the dura of items lasts 2h at most (wiz items have low dura because for the gameplay of wizs, mobs shouldn't hit them so much if played right).

The original design of Mir3s Geo was to not work on higher floors/KRs and even some caves entirely.

You've had it easy, Geo should never have been a usable skill...same with Becon/Interchange/Teleport etc...stop complaining about the way it should have been to begin with.

If you're having trouble with durability, then you're a crap Wiz lol....go and speak to a Warrior about their dura problems and they'll think yours is cute.
 

Ksx

Loyal Member
Loyal Member
Jan 6, 2018
51
1
19
The original design of Mir3s Geo was to not work on higher floors/KRs and even some caves entirely.

You've had it easy, Geo should never have been a usable skill...same with Becon/Interchange/Teleport etc...stop complaining about the way it should have been to begin with.

If you're having trouble with durability, then you're a crap Wiz lol....go and speak to a Warrior about their dura problems and they'll think yours is cute.
Sure, because wars can't cap mr until high end content right? So they lose soo much dura and use so much potions on jp/hyunmoon/lair right?

I have not any dura problems, as I avoid all caves but dv and lair 1f.

I'm just not a pro player I guess because I only play to have fun ;)