Treeny
LOMCN Rookie
- Dec 9, 2005
- 10
- 1
- 30
It's 4 spells actually.
Those pesky assassins i always forget about them
It's 4 spells actually.
Those pesky assassins i always forget about them![]()
Mass Beckon - Does what it says on the tin, PvE Only and Paras for a nice duration.
Frost Bite - Wizard becomes Invulnerable to damage for a short duration, unable to move or attack, When the spell expires all of the damage "taken" will be dealt to all nearby non-boss monsters.
Infection - High Damaging Poison that spreads to adjacent monsters.
Massacre - Killing a monster with excessive damage will apply the excess damage to all nearby non-boss monsters, A chain reaction can occur with enough damage.
Sure, because wars can't cap mr until high end content right? So they lose soo much dura and use so much potions on jp/hyunmoon/lair right?
I have not any dura problems, as I avoid all caves but dv and lair 1f.
I'm just not a pro player I guess because I only play to have fun![]()
I was going to ramble....but i'll just say, you really do have it so easy....the difficulty of Mir3 is far beyond what this has turned into, if you'd of played during the beta phase or even near the launch, you wouldn't have made it out of Fleas with that mentality lol.
Frost Bite - Wizard becomes Invulnerable to damage for a short duration, unable to move or attack, When the spell expires all of the damage "taken" will be dealt to all nearby non-boss monsters.
So can you not group up with a mele and offer decent AOE subject to your kit?
Or did you want us to nerf the cave for wizzys.
1st and 2nd floor are fire dark so getting so would help. But I'm guess wizzys struggle with the teleport mechanism?
I like this... I FKIN LIKE IT. This offers so much depth to our gameplay... just wondering, how much does it last? would it be possible to cancel it shortly after being used? because it could be used to preshot incoming huge bursts of damage and canceling shortly after to ensure you reflect the damage back without enemies running out of range.
Lvl 0 - 3 seconds
Lvl 1 - 6 seconds
Lvl 2 - 9 seconds
Lvl 3 - 12 seconds
Is the current setup iirc. I'm sure these skills will come with it's own hefty job of balancing ¯\_(ツ)_/¯ but til then, crack on.
That makes it even worse... you'll be a sitting duck in PvP lol
I'm sure these skills will come with it's own hefty job of balancing
