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Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Patch feedback will only be noticed in this thread.

2nd Reboot Patch Notes (19:00)
  • Judgement of Heaven significantly reduced scaling in PvP (PvE is unchanged).
  • Available Hunt Gold Cap increased to 3
  • Ferocious Ice Tiger now hits more than 1 target in its AoE's (Damage has been reduced).
  • Minor Ranking List Scrolling fix (Remembers where you scrolled down to if you observer another player)


Assassins
First let me point out that Shane and I have been unable to have our meetings for the last two weeks so some changes could make it to the live version
  • FullBloom, White Lotus, RedLotus and Sweetbrier now have a DC Scaling component to them
  • Dance of Swallows now has improved DC Scaling.
  • Cloak is no longer broken when damage is taken.
  • Whilst in Cloak Damage received is reduced by 50%.

Wizards
  • Turn Undead has increased success chance
  • Tempest no longer Repels in PvP


Taoist
  • Infernal Soldier (Demonic Creature) no longer Ignores magic shield with its Melee/Range Attacks
  • Infernal Soldier no longer uses its range attack in PvP
  • Empowered Purification will now Level correctly.


Items
  • Level 55 and 57 Gloves (from Banyo) now have their set stats added.
  • Holy Bracer of Grace now has Critical Chance + 2%
  • Following Items have been added:
    1. Argent Battleplate Of Might (M)
    2. Argent Battleplate Of Might (F)
    3. Sacred Warplate Of Mastery (M)
    4. Sacred Warplate Of Mastery (F)
    5. Blazing Raiment Of Phoenix (M)
    6. Blazing Raiment Of Phoenix (F)
    7. Azure Raiment Of Illusion (M)
    8. Azure Raiment Of Illusion (F)
    9. Wyvern Scale Armor (M)
    10. Wyvern Scale Armor (F)
    11. Armor Of Demonic Wrath (M)
    12. Armor Of Demonic Wrath (F)
    13. Blazing Raiment Of Embers (M)
    14. Blazing Raiment Of Embers (F)
    15. Demonic Raiment Of Illusion (M)
    16. Demonic Raiment Of Illusion (F)

Sabuk Wall
  • Duration reduced from 60 minutes to 30 Minutes
  • War Extention time has been increased from 5 Minutes to 15 Minutes. (There will always be at least 15 minutes of time remaining after capturing).

Monsters
  • Queen of Dawn's health has been fixed.
  • Frost Village and Homeland troop base Monster levels have been lowered to 70.
  • Frost Dungeon has hair their levels increased to 75
  • Ferocious Ice Tiger now Spawns in Frost Village.

Mechanics
  • Level 60 and higher now have even further reduced Experience when killing monsters lower level than themselves.
  • Available Hunt Gold Cap has now been reduced to 1, You now must be hunting to gain hunt gold.
  • Anti Gold Bot feature added (This is a manual process so it will take a while to get to them all), Both Shane and I will need to agree before action is to be taken.
  • Elements are now effected by Luck in PvP, (Elemets are 0~2 in PvP and luck effected).
 
Last edited:

Fusion

LOMCN Veteran
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Dec 13, 2013
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  • Infernal Soldier (Demonic Creature) no longer Ignores magic shield with its Melee/Range Attacks
  • Infernal Soldier no longer uses its range attack in PvP


Just a quick question, ''no longer Ignores magic shield with its Range attacks but then it no longer uses its range attack in pvp?

I dont understand this, is pvp war(sabuk) or in random map PKing?

Cheers
 

benny182

Dedicated Member
Dedicated Member
Jul 6, 2006
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Do we get an indication on how the DC part of the Lotus calculation has changed?
 

pwnage

Golden Oldie
Golden Oldie
Feb 17, 2006
598
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  • Infernal Soldier (Demonic Creature) no longer Ignores magic shield with its Melee/Range Attacks
  • Infernal Soldier no longer uses its range attack in PvP


Just a quick question, ''no longer Ignores magic shield with its Range attacks but then it no longer uses its range attack in pvp?

I dont understand this, is pvp war(sabuk) or in random map PKing?

Cheers

Demonic creature will now only melee players and it no longer ignores shield. whats not to get?
 

Fusion

LOMCN Veteran
Veteran
Dec 13, 2013
668
313
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Ireland
Demonic creature will now only melee players and it no longer ignores shield. whats not to get?

Whats not to get?


  • Infernal Soldier (Demonic Creature) no longer Ignores magic shield with its Melee/Range Attacks

it says Range

then it cant be used in pvp?
 

irene

Loyal Member
Loyal Member
Jan 11, 2018
35
1
34
  • Available Hunt Gold Cap has now been reduced to 1, You now must be hunting to gain hunt gold.

    pls Dont Improve this....

    1 Min Mining, kill 1 mob, REPEAT....
    5 Min runing to banyo = lost buff time
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Whats not to get?


  • Infernal Soldier (Demonic Creature) no longer Ignores magic shield with its Melee/Range Attacks

it says Range

then it cant be used in pvp?

It lets people know that it's range attacked USED to ignore magic shield...
 

Kazababy

Dedicated Member
Dedicated Member
Jun 23, 2007
207
2
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Taoist
  • Infernal Soldier no longer uses its range attack in PvP

This is really bad for high lvl tao's in PVP almost to the point we are useless (as the other player needs to have 5 second lag or a total retard to be blown up by pet)......

Also was really hoping pet AI could be looked at? Farmed 3 weeks for a pet that chooses to attack a scarecrow over my target.

Also empowered purification doesn't seem to have been fixed?
 

TrustMerchant

LOMCN n00bie
Jan 29, 2018
6
0
12
I understand the reasons for this change, but please considering upping it to 5, to provide some leeway and a better quality of life.

Things like running to a hunt, or organising lures, are now at a detriment to your hunt gold.

An alternative suggestion - monsters that are X levels below your character level do not provide hunt gold when killed. This will stop people sitting in numa desert etc.
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
This is really bad for high lvl tao's in PVP almost to the point we are useless (as the other player needs to have 5 second lag or a total retard to be blown up by pet)......

Also was really hoping pet AI could be looked at? Farmed 3 weeks for a pet that chooses to attack a scarecrow over my target.

Also empowered purification doesn't seem to have been fixed?



Empowered Purificaiton was fixed, just missed it on the patch notes. thanks.
 

NewUserName

Banned
Banned
Jan 6, 2018
112
4
29
Jamie, I understand the reasons for this change, but please considering upping it to 5, to provide some leeway and a better quality of life.

Things like running to a hunt, or organising lures, are now at a detriment to your hunt gold.

An alternative suggestion - monsters that are X levels below your character level do not provide hunt gold when killed. This will stop people sitting in numa desert etc.

Thanks for reading.

posted coz that other guy made a new thread
 

pwnage

Golden Oldie
Golden Oldie
Feb 17, 2006
598
5
154
Whats not to get?


  • Infernal Soldier (Demonic Creature) no longer Ignores magic shield with its Melee/Range Attacks

it says Range

then it cant be used in pvp?

So he didnt need to add ranged attack to the message but its still completely understandable
 

Doomzdevil001

LOMCN Leecher
Jan 22, 2018
2
0
13
Nice changes except the hunt gold need 3 to 5 minutes to get some lures maybe cap hunt gold to 5 mate other then that looks good keep up the good work plz make hunt gold cap5 not 1
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
I will discuss the Hunt Gold Cap again with Shane, however It's not possible to change it for this reboot.