Additions
Bug Fixes/Changes
- 10 new maps (Areas up to and including Quartz Mine)
- 3 new Bosses
- New item sets 1 for each class. Ring Bracelet and Necklace
- New boots.
Bug Fixes/Changes
- Asteroid fixed.
- All characters over 70 have gained hp, typically around 1,000 more hp.
- Life steal bug fixed with FlameSplash and normal hit and DestructiveSurge and normal hit both combined were able to regen 2,000 hp.
- It's now set to 750 per attack so 1500 regen if you crit with mele and aoe effects.
- Demon Recovery now add's 300 HP per Skill Level to Demonic Creature, Instant cast with 3 second cooldown.
- Infernal Soldier now has EI:7 for Elementals, Physical EI and Agility also increased.
- Frost Dungeon - 4th Floor and Maze - Spawns Increased
- Frost Dungeon - Drops adjusted to be inline with Hyunmoon Temple.
- Banyo Island and Banyo Cave - Increased Spawns
- Banyo Island and Banyo Cave - Drop adjustments
- Lair - Health Potions Removed
- West Desert - Now drops Pills instead
- Numa Ruins now drops level 44 armours.
- Abyss now drops more armours.
- Abyss now set to level.
- Guru Cave - Increased drops
- Guru Cave - Increased Spawns on 4th
- Banya Temple - Increased Spawns on 10th
- Banya Temple - Drop Adjustments something about Superior Items.
- Red Moon Valley - Increased Spawns on 4th
- Red Moon Valley - Drop Adjustments something about Superior Items.
- Holy Palace - Increased View range.
- Bosses and Mobs level 250+ have reduced chanced to be effected by Para, Slow or Silence. (No current Non-Boss monster is effected by this change)
- Odyn Weapons now have passive AE Lightning.
