Test Server Update
Reason for the Delay
Test Server Access Steps
Launcher.ini
Zircon.ini
Is now Open.
- Banyo Island has been completed reverted back to standard (HP, Damage, Spawns, Drops etc)
- Goru Cave has been completed reverted back to standard (HP, Damage, Spawns, Drops etc)
- Map Effect system added, which will be used instead to augment the Health, Damage, Exp, Drops, Gold,
- Turn Undead Disabled for now
- Hermit Attack Elements can now be chosen again, You can only choose Hermits from levels 40~59 (First 20) Capping the Total Attack Element from Hermits to 50.
- Yumgon General No longer temeports
- Advanced Renounce, Advanced Bloody Flower, Advanced Potion Mastery has been added to the Lair.
- Banyo Solider now has Holy Attack Element
- Goru General now has Dark Attack Element
- There's now an additional type of Escort Commander that has Physical attacks.
- Critical Damage in PvP has been set to 30% instead of random 20%~100%
- Banyo Captain has less Spike Damage (should be more approachable).
- Map Changes
- Flea Cave 1st - Exp: 0%, Drop 0%, Gold: 50%, Health: 0%, Damage 0%
- Flea Cave 2nd - Exp: 50%, Drop 0%, Gold: 0%, Health: 0%, Damage 0%
- Ant Cave North - Exp: 0%, Drop 0%, Gold: 50%, Health: 0%, Damage 0%
- Ant Cave South - Exp: 50%, Drop 0%, Gold: 0%, Health: 0%, Damage 0%
- Uma Temple 3rd - Exp: 100%, Drop 50%, Gold: 0%, Health: 100%, Damage 0%
- Red Moon Valley 1st - Exp: 0%, Drop 0%, Gold: 50%, Health: 0%, Damage 0%
- Red Moon Valley 2nd - Exp: 50%, Drop 0%, Gold: 0%, Health: 0%, Damage 0%
- Red Moon Valley 3rd - Exp: 0%, Drop 50%, Gold: 0%, Health: 0%, Damage 0%
- Banya Temple 2nd - Exp: 10%, Drop 5%, Gold: 5%, Health: 10%, Damage 0%
- Banya Temple 3rd W - Exp: 20%, Drop 10%, Gold: 10%, Health: 20%, Damage 0%
- Banya Temple 3rd E - Exp: 20%, Drop 10%, Gold: 10%, Health: 20%, Damage 0%
- Banya Temple 4th - Exp: 30%, Drop 15%, Gold: 15%, Health: 30%, Damage 0%
- Banya Temple 5th - Exp: 40%, Drop 20%, Gold: 20%, Health: 40%, Damage 0%
- Banya Temple 6th - Exp: 50%, Drop 25%, Gold: 25%, Health: 50%, Damage 5%
- Banya Temple 7th - Exp: 60%, Drop 30%, Gold: 30%, Health: 60%, Damage 10%
- Banya Temple 8th - Exp: 70%, Drop 35%, Gold: 35%, Health: 70%, Damage 15%
- Banya Temple 9th W - Exp: 80%, Drop 40%, Gold: 40%, Health: 80%, Damage 20%
- Banya Temple 9th E - Exp: 80%, Drop 40%, Gold: 40%, Health: 80%, Damage 20%
- Banya Temple 10th - Exp: 90%, Drop 45%, Gold: 45%, Health: 90%, Damage 25%
- Desert Dungeon 2nd - Exp: 10%, Drop 0%, Gold: 10%, Health: 0%, Damage 0%
- Desert Dungeon 3rd - Exp: 20%, Drop 0%, Gold: 20%, Health: 0%, Damage 0%
- Underground City 1st - Exp: 100%, Drop 50%, Gold: 50%, Health: 10%, Damage 10%
- Underground City 2nd - Exp: 100%, Drop 50%, Gold: 50%, Health: 10%, Damage 10%
- Underground City 3rd - Exp: 100%, Drop 50%, Gold: 50%, Health: 10%, Damage 10%
- Underground City 4th - Exp: 100%, Drop 50%, Gold: 50%, Health: 10%, Damage 10%
- Underground Mine 1st - Exp: 300%, Drop 100%, Gold: 100%, Health: 300%, Damage 20%
- Underground Mine 2nd - Exp: 300%, Drop 100%, Gold: 100%, Health: 300%, Damage 20%
- Underground Mine 3rd - Exp: 300%, Drop 100%, Gold: 100%, Health: 300%, Damage 20%
- Goru Cave 2nd - Exp: 100%, Drop 5%, Gold: 50%, Health: 100%, Damage 10%
- Goru Cave 3rd - Exp: 300%, Drop 10%, Gold: 125%, Health: 300%, Damage 20%
- Goru Cave 4th - Exp: 700%, Drop 15%, Gold: 200%, Health: 700%, Damage 30%
- Banyo Island - Exp: 900%, Drop 0%, Gold: 50%, Health: 1000%, Damage 0%
- Banyo Cave - Exp: 900%, Drop 15%, Gold: 75%, Health: 1000%, Damage 15%
- Icy Spirit Spearman is now a Physical Attack instead of Ice.
- Can no longer log on Phantom Ship Lv 1
- Icy Spirit Warrior Paralysis Rate fixed.
- Experience List re balanced from Level 42 and Higher, (Check Test server for your new estimated level if you are 42+)
- Goru Spearman is now Fire Attack
- Icy Spirit Warrior, Icy Spirit General is now Dark Attack
- interchange, Beckon, Teleportation, Geomanipulation, Summon Puppet and Dance of Swallows can no longer be used on restricted maps
- Lv 75 is the start of the Soft Cap instead of Lv 76
- AC and MR hermits now add Min and Max
Reason for the Delay
- Reduced the frequency of changes being made.
- Check to see how the performance of the server degrades (if at all)
- Furture Changes/Updates will be made to a public test server, depending on feedback will be carried over to live or removed.
Test Server Access Steps
- Create a Copy of your Zircon Folder, For Example ZirconTest
- Change the following Lines.
Launcher.ini
Code:
[Patcher]
Host=https://www.zirconserver.com/Client/Patch_Test/
Zircon.ini
Code:
[Network]
UseNetworkConfig=True
IPAddress=145.239.6.155
Is now Open.
Last edited:

