Meteora 2 Point 3

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mutatedkbass

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to be honest, 30 players would do us perfectly, we can take suggestions from loyal players and code them in ourselves. Make the graphics etc and manage the community well, with a more concentrated Support for players.

The things that matter, these are the things were concentrating on. Not just renaming items or adding a new Korean Armour or something. We want to draw out new things to do and maximise mir's potential, which frankly, not many people are doing by putting exp up to x30 and leaving it for people to get on with it.

By having a Steady level rate and a Mid server count we can concentrate more on support for the community, developing and coding in new ideas and creating a better experience and testing Mir's potential to its limits.
 

DavidShaw

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to be honest, 30 players would do us perfectly, we can take suggestions from loyal players and code them in ourselves. Make the graphics etc and manage the community well, with a more concentrated Support for players.

The things that matter, these are the things were concentrating on. Not just renaming items or adding a new Korean Armour or something. We want to draw out new things to do and maximise mir's potential, which frankly, not many people are doing by putting exp up to x30 and leaving it for people to get on with it.

By having a Steady level rate and a Mid server count we can concentrate more on support for the community, developing and coding in new ideas and creating a better experience and testing Mir's potential to its limits.

No disrespect intended .. You have the right ideas .. but if you dont apply them in a practical manner , they are wasted ...

Mir is a MMORPG ...
Its practically Diablo II , but the saving grace is many more people can play at 1 given time.
The moment you aim low .. and say your satisfied with a 30 person usercount ... is when youve accepted that a mediocre server is fine by you ...

Innovation???
Creativity???

2x 1.4 servers [4 years old] have just been released and both reach 30 usercount ...

Now if this "record interest" [you speak about on the 1st page of this thread] .. is 30 people ... Then you might aswell throw the files youve been developing in the Bin ...

Player Support? Updates? Creativity? People dont give a **** about these things ...

Fun Server with High Usercount is where people wanna be playing ...

At the end of the day the quality and enjoyment of a server is judged by the amount of people that play it ... "30 people" is aiming for not even a mediocre server .. but just to "pick off" those who have been banned from the high count servers , or hosts trying to make a fast buck with some donations ...

Aim a bit higher ... As my uncle says "Theres no point doing a half assed job"
 

Warlock

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The thing you are forgetting, and the reason MirRevenge gets a high usercount is, people are sick of high rate/high stat servers, they are pointless, who wants to log on and have lvl 60+ and 200+ Dc in an hour? and then when it comes to pvp its down to who gets the first 2/3 hits, and when it comes to items there are the usual rare para or pro, thats about it and theyare only got lvl 100odd +,with a decent lvling server it opens space for a lot of single class rares, items, quests that would be more enjoyable that just getting it easy. Also sabuk wars become more enjoyable too coz you aint getting killed in 2 secs coz there is 3 people hittin ya, Old Skool / Frozen are good for that fact they are 1.4 lvling is pretty easy, also kits aswell but they have got the players that love that 1.4 feel, and thats the only reason they would play tho, like myself, if a med lvling med stat 1.4 server came up. i would leave Old skool, its more pleasure on a challenging server if you ask me, so continue on with Meteora, the idea's you have are amazing, maybe x10 would suit server more but thats all.

/Sic
 

RedDragonX

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The people that want to log on with lvl 60 and 200+ DC in an hour are the people who do not want lvl 10 and 0 DC in a year. Need i say more?
 

mutatedkbass

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Well, we have a lot more to offer than leveling, and considering you start at level17 will be quite hard to get level10. Eventually we will manage to get Religion Wars etc. Were gunna work on Weather ingame soon and were hopefulyl going to get animations on some items :)..

As for the people saying people dont want player support updates or creativity. Then your wrong, look at euro, the user count has pretty much vanished, due to its lack of support, its lack of updates and new things to do.....eventually all the other private servers if they dont do something unique will end up the same.

You cant just say oh yeah i made a private server and were the best one out there because we got the same graphics as everyone else and files, its just my server is x200exp and if you give me 5 quid ill spawn you exphens......
A Server has to be unique and enjoyable, and the players need to know whats going on and where they stand and if we can have around 30people that love the game, and we can give them attention and work with them to develop mir into something that they will love even more then id rather do that than make cash from 15 year old chavs who will pay for levels.

I have kinda just went off on one But you know it just makes me angry, i mean some people have already nicked our magic wils from Meteora.....we havent even gone live yet.
 

BattleGod

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Well, we have a lot more to offer than leveling, and considering you start at level17 will be quite hard to get level10. Eventually we will manage to get Religion Wars etc. Were gunna work on Weather ingame soon and were hopefulyl going to get animations on some items :)..

As for the people saying people dont want player support updates or creativity. Then your wrong, look at euro, the user count has pretty much vanished, due to its lack of support, its lack of updates and new things to do.....eventually all the other private servers if they dont do something unique will end up the same.

You cant just say oh yeah i made a private server and were the best one out there because we got the same graphics as everyone else and files, its just my server is x200exp and if you give me 5 quid ill spawn you exphens......
A Server has to be unique and enjoyable, and the players need to know whats going on and where they stand and if we can have around 30people that love the game, and we can give them attention and work with them to develop mir into something that they will love even more then id rather do that than make cash from 15 year old chavs who will pay for levels.

I have kinda just went off on one But you know it just makes me angry, i mean some people have already nicked our magic wils from Meteora.....we havent even gone live yet.

Your completely right, im a high rate player but i prefer updates and competent hosts rather than high exp and lack of updates.
 

DavidShaw

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lets get 1 thing straight ... levelling is a Grind-fest ...
its not exciting .. theres no way to make it exciting ... levelling is the worst thing in mir , infact in most 2d mmorpgs its a total grind-fest ...

if the MR exp is 5/5 spot on ... (usercount speaks for itself)
Then why wouldnt you just employ the same exp rate as them ONTOP of having all these wonderful updates etc???

You people act like you can have:

High exp .. OR updates and competent hosting ...

WHY CANT YOU HAVE BOTH???????

Take the best of both worlds rather than doing 1 or the other ...

I feel like im the only person seeing it from this angle .. but to me it seems like basic common sense to take the best elements of servers that are doing well .. and then ADD your unique features ontop ... maybe its just me????
 

Far

tinmymouthpl0x
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i swear everyones stupid.

high exp = lets skip all the levels, low level mobs, areas, and items, and lets all be level 50 in a day. so when we cant get any higher, and we can kill anything in one hit there will be no challenge. yeah, thats what makes a game fun.

or

low exp = lets make good use of the low level mobs, items, and areas, and lets spend our time doing quests because we're not skipping through 100 levels everytime we kill a hen.

and before you high level moron lovers say "why not just add more levels, and more high level items/mobs/maps, thats what makes high level servers fun".

then why the *** dont you just start from level 1 and enjoy each level of items, instead of skipping straight to 50!!

so what if its going to say a lower level on your screen, and so what if it says "level up" on your screen less. YOUR DOING THE EXACT SAME THING WHEN YOUR LEVEL 50.

and dont say, oh but i dont want to kill scarecrows, and wanna be able to kill better things.

you do all realise its your fking perspective that makes you think scarecrows are now nooby and crap, just because you've been higher level than them before.


theres no need for high exp servers!!!!!!!! its just a low exp server with different looks of mobs, and 10 playable levels.
 

Warlock

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Lol you could make lvl 40 in a week easily on x8, and 45+ in the space of a month, thats decent lvlin if you ask me, also there will be a lot to hunt for to make up the space in between, high rate is just getting old now, should get back to med stats/med lvling servers to make them last for a change.
 

DavidShaw

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your posts reflect your own opinions ...

Im sure if Leocrasher.co.uk was up ...

We'd be able to look at the FACTS (Usercounts to EXP Rates) rather than 2 or 3 peoples opinions ...

You can make a lowrate to cater for the 100 lowrate lovers spread across mir private servers
Or you can make a Highrate to cater for the 1,000 Highrate lovers spread across mir servers ...
Using common sense as a basis .. I know what I would choose .. lol
 

Far

tinmymouthpl0x
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so you follow the other 100 boring identical servers out there and choose high rate? ppl only play highrate because they think they can get good in an hour, and then think their out of that 'noob' level area, when infact it works exactly the same as a low rate.

so tell me, why do people like high rate better than low rate? they are identicle, the only difference is high rate doesnt make use of low level areas/mobs/items.
 

BattleGod

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so you follow the other 100 boring identical servers out there and choose high rate? ppl only play highrate because they think they can get good in an hour, and then think their out of that 'noob' level area, when infact it works exactly the same as a low rate.

so tell me, why do people like high rate better than low rate? they are identicle, the only difference is high rate doesnt make use of low level areas/mobs/items.

some people like me dont have all day to level, thats why I play hr because its better for me with the free time I have and that is the only reason, if i had more free time i would play lr because in my oponion lr is better.
 

Far

tinmymouthpl0x
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but why do you feel the need to play on the high rate server if you have no time? leveling up 20 levels on a high rate server is just the same as leveling 2 on a low rate server. you dont accomplish anything more, and your still going to be in the same situation where ppl are leveling quicker than you if your only on for a short time.
 

DavidShaw

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so you follow the other 100 boring identical servers out there and choose high rate? ppl only play highrate because they think they can get good in an hour, and then think their out of that 'noob' level area, when infact it works exactly the same as a low rate.

so tell me, why do people like high rate better than low rate? they are identicle, the only difference is high rate doesnt make use of low level areas/mobs/items.

casting fireball for an hour has never been ANYONES idea of fun ...
Let alone :
1 hr of fireball
1 day of T Bolt .. and thats wizards ..

Point and click for a week without even having a spell I can activate is not my idea of a "good time" lol
 

Kazuki

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some people like me dont have all day to level, thats why I play hr because its better for me with the free time I have and that is the only reason, if i had more free time i would play lr because in my oponion lr is better.
I don't get that, whether the server is high rate or low rate, you will still put the same amount of time levelling into it, so will everyone else. So everyone will just be balanced, whether it low or high rate.
 

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tinmymouthpl0x
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casting fireball for an hour has never been ANYONES idea of fun ...
Let alone :
1 hr of fireball
1 day of T Bolt .. and thats wizards ..

Point and click for a week without even having a spell I can activate is not my idea of a "good time" lol

well thats the server creators fault, nothing to do with it being low rate. simply add more low level spells, and problem is sorted.
 

DavidShaw

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Having XHM lvl20 and 10x exp

is exactly the same as having XHM lvl40 and 20x exp ...

only difference between lowrate and highrate .. is on HR you get more spells to play with a lot faster ... and thats what draws players
 

Far

tinmymouthpl0x
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no the only difference is in highrate servers you miss out all the low level mobs and items and just go straight to level 40. which is just pointless.

and i didnt mean move the current spells down levels, i meant just add more, its easily possible with the files.

only reason ppl like highrate servers is because they can hit level 40 easily, which means they think they're out of that 'noob' area. when infact being a noob is measured in comparison to others, which means your still a noob at level 40 if everyone around u is level 41.
 

mutatedkbass

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lets get 1 thing straight ... levelling is a Grind-fest ...
its not exciting .. theres no way to make it exciting ... levelling is the worst thing in mir , infact in most 2d mmorpgs its a total grind-fest ...

Well as an insentive you can add stats when you level, Bonus stats, can say up your accuracy, attack speed, hp/mp, Agility, Char Weight, Hands Weight, anything you want, each time you level you get a certain amount of bonus stats so you can customize your character making it unique from every other of that class.

casting fireball for an hour has never been ANYONES idea of fun ...
Let alone :
1 hr of fireball
1 day of T Bolt .. and thats wizards ..

Point and click for a week without even having a spell I can activate is not my idea of a "good time" lol

We dont have fireball. :), we have a small white orb, that might have been seen on another server because there using our wil files.....