Mir 2.3 Wizzard problems

samhag

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Jul 31, 2008
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hi all i did make a post about this b4 in the wrong section so il do this one and will try to explain it a bit more.

what it is in euro mir if you was a wizzard or a caster you could have the monster off screen and still be hitting it like you would if you were firewalling loads of monsters you would have a few off screen walking in to the fire and still getting hit by it making there life go down.

on the mir my step dad has made we can not do that we have to have the monsters in site to be hurting them witch makes the wizzards life a little hard wen killin IWT or monsters that cast IE archers Right & left Guards.


is there any one out there that has had the problem or noise how to sort it out and be able to help us out with it.

here is a few screens not very good just a little idear on what im needin help with.

thnx . sam



this is the monster in site with me hitting it and doing damage.





and this is the monster of screen with me hitting it and not doing no damage.
 

samhag

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Jul 31, 2008
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would any of these files have any think to do with it



SpellSendUpdateMsg=1
ActionSendActionMsg=1
OverSpeedKickCount=4
DropOverSpeed=10
KickOverSpeed=0
SpeedControlMode=0
HitIntervalTime=900
MagicHitIntervalTime=800
RunIntervalTime=600
WalkIntervalTime=600
TurnIntervalTime=600
ControlActionInterval=1
ControlWalkHit=1
ControlRunLongHit=1
ControlRunHit=1
ControlRunMagic=1
ActionIntervalTime=350
RunLongHitIntervalTime=800
RunHitIntervalTime=800
WalkHitIntervalTime=800
RunMagicIntervalTime=900
DisableStruck=0
DisableSelfStruck=0
StruckTime=100
AddUserItemNewValue=1
TestSpeedMode=0
 
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samhag

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Jul 31, 2008
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dont go that far away then


your not getting the post. in euro mir2.3 you have a off screen att were the monster/monsters are off screen and still able to hit them... in these server folder's i cant seem to find any think about it. thats why i made he post to see if any one knows any think about it and can change it ???
 
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