Mir 2 Heroes : Ultima

  • Remember! Never use the same account usernames and password across different servers!
Play Now
Status
Not open for further replies.

Shank

The_Mafia
VIP
Dec 4, 2008
2,083
17
165
Pvp :
In majority of other servers, pk'in is totally unpunishable.
Well not here, i myself am fan of pk. But these are the rules.
Pk 4 people for red. Once red, there will be no tele'in to towns, and some caves will have archers randomly placed in them to stop Red people hunting (Punishing them)
If you go red, and die majority of time will end up in u dropping from body.
(P.s Archers will hurt ;)
Sounds alright apart from bit i quoted amd the fact its lowrate-med, mirs all about pk :/
 

WhoMeYou

LOMCN Veteran
Veteran
Mar 15, 2010
714
4
104
TOWIE!
Ok, so how about some form of reward system for pk'in? Only thing now is, trying to come up with an idea thats NON-Exploitable.

Thanks for feed back lee?
 

Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
7,189
607
360
Sheffield
Reward system for PK = a big no no from me.

Only body drop from PK should be the reward.

Nice to see these files been used though, all the best.
 

Breezer

Legend
Legendary
Jul 16, 2004
3,684
845
345
Best of luck to you. Good to have a server for people to test and find bugs...Especially with the mir3 maps.
 

Smidge

Golden Oldie
Golden Oldie
Aug 28, 2009
610
28
114
Liking the sound of it tbh Tel, like they've said above, the reward for pk should only be body drops.

Need a hand in game lemme know and ill pop on.

Also any ETA?

Ben x
 

BleH

Golden Oldie
Golden Oldie
Oct 14, 2004
1,136
27
185
Bradford, UK
the whole red thing with pk etc is ok but make it atleast so u can rt/run to caves from pk vil meaning it doesnt totally stop u being able to hunt please
 

Shank

The_Mafia
VIP
Dec 4, 2008
2,083
17
165
Keep working on it im sure it will work in the end, just cause i dont like the pk thing ;P if you need help with scripting errors etc inbox me on here or msn me if you still got me on it.
 

WhoMeYou

LOMCN Veteran
Veteran
Mar 15, 2010
714
4
104
TOWIE!
Ok, So i'm making good progress with kits etc.
And should be looking at going into beta within the next few weeks.

What im asking is if there is anyone who would be interested in hosting this for me until it goes onto dedi.

You will get first 2 Months subscription free if u choose to do so, or we can come to some form of cash agreement, its intirely up to you.
 

Toddwhite

More like Retodd
Golden Oldie
Jul 28, 2006
1,589
7
124
mate if you need me to host for you id be happy to do so, only cuz i love u x
 

WhoMeYou

LOMCN Veteran
Veteran
Mar 15, 2010
714
4
104
TOWIE!
Whats everyones take on Mount's ? I have a few ideas where they could be useful. Like long boss runs etc, but i dont want people just running past mobs.... so anyone got any suggestions >?
 

Vagrant

Golden Oldie
Golden Oldie
Jul 13, 2004
2,323
77
235
Romania
Whats everyones take on Mount's ? I have a few ideas where they could be useful. Like long boss runs etc, but i dont want people just running past mobs.... so anyone got any suggestions >?

you can disable mount's in any map, so just disable mounts in hard caves, or only let mount's in the maps you like
 

WhoMeYou

LOMCN Veteran
Veteran
Mar 15, 2010
714
4
104
TOWIE!
Yeah i know about this, but im not sure wether i want people running threw any caves lol.
For me mir is about group hunting and pkin. And i hope im going the right way about this but, if your on a mount u run to 1 boss kill run to next kill, w/o risk of being pkd on way.
 

syke

Dedicated Member
Dedicated Member
Oct 24, 2011
132
78
55
just allow mounts on very noob caves/around town, they look good and are quite good to have for the nub caves that dont matter, however dont allow them in boss caves etc where people will be hunting thus keeping it so people have to run and can be pkd.
 

WhoMeYou

LOMCN Veteran
Veteran
Mar 15, 2010
714
4
104
TOWIE!
Hmmm, think i might have some towns which u need mounts to get to, these towns unlock certain quests etc, and allow them in leveling caves so u can run around and gather lures quicker.

Thanks Syke.

---------- Post added at 06:36 PM ---------- Previous post was at 01:01 AM ----------

Looking for
1. Someone who is familiar with these files and who is capable of making quests. i mean ALOT of quests ( Still looking )
2. Someone to host ( Tick )
3. Maybe one or two Gamemaster's for when it goes live ( Still looking )

If you think your up to the task, Please inbox me for more info, and about payment's etc.

Sorry for Multi-Posting x
 

Smidge

Golden Oldie
Golden Oldie
Aug 28, 2009
610
28
114
You know ill always be willing to be an Ingame GM for you terry as i love you.
 

WhoMeYou

LOMCN Veteran
Veteran
Mar 15, 2010
714
4
104
TOWIE!
Would rather you play tbh no1 likes u so u being gm would be no n1 mr bench hahaha <3
Il probs have it up and running by end of next week. got a host aswell so all good in the hood :)

Leveling Caves - Oma Cavern Level 1 - 25 / Spider Rock Cave 20 - 30 / Mines 30 - 40 Added + Drops
Hunting Caves - Stone Monastery Level 25 - 40 / WoomaKingdom 30 + / Great Snake Tomb 40 + / Vector Cave 40 + Added + Drops
All new kits up to 40 added.

EDIT :
First Beta will be on Monday - Wednesday.
This is just to iron out any spell bugs, balance out pvp, check drop rates, gold rates, exp rates.

A Thankyou for playing Beta.
Anyone who reaches level 50 Will Receive a free 50% Enhance Charm when server goes live.
(50% Stat Enhance charms will not be ingame for a few weeks yet, so get it while you can :) )
(Level 50 is not hard to get)
Highest War / Tao / Wiz will receive a free Evil Item ( First Rare kit) of your choice.
Anyone who reports major bugs will receive a reward as i see fit for how Big / Small the bug is.

Thank you.
Terry

---------- Post added 09-02-2012 at 06:26 PM ---------- Previous post was 08-02-2012 at 08:45 PM ----------

Bumpskies.
 
Last edited:

Shank

The_Mafia
VIP
Dec 4, 2008
2,083
17
165
Sounds balanced, glad your still working on it and not given up!
 
Status
Not open for further replies.