Hi All,
Our Server is going live with Open Beta, tomorrow (Friday 26th March) from 7PM
Everything will be WIPED after this stage; this is still a testing phase, you can join us on discord, we will have a sub-forum on LOMCN soon, download the client and come take a look!
Or wait until live!!
The primary purpose of the Open Beta is;
Discord
Invite Link:
Welcome to invite whomever you want!
Client
Download link:
Our Server is going live with Open Beta, tomorrow (Friday 26th March) from 7PM
Everything will be WIPED after this stage; this is still a testing phase, you can join us on discord, we will have a sub-forum on LOMCN soon, download the client and come take a look!
Or wait until live!!
The primary purpose of the Open Beta is;
The entire AccountDB will be WIPED between Open Beta and Live!!
** We are working on some additional movement enhancements over the next week
(When you swing but dont get hit, you will still run, rather than walk)
(When targeting melee, you sometimes step around the target before hitting, we are looking to address this)
Our Key focuses in Open Beta:
Balance (PvE) - Areas too hard/ too easy for their exp.
Balance (PvP) - Spells are ineffective/pointless/OP - will do more specific 'arena style' testing - will organise these randomly
Exploits (dodgy drop files, specific methods of duping etc)
Server Crashes (if the server crashed as you were doing something to someone, let us know (in case the crash error hasn't indicated the fault, it all helps))
Lag Issues (Mainly if we generate mob or player lag)
Testing New Sabuk War (After it's finished)
We are still welcoming all feedback and suggestions but please try back your suggestions/feedback (good or bad) with relative information so we aren't just trying to guess what we need to improve on!
** We are working on some additional movement enhancements over the next week
(When you swing but dont get hit, you will still run, rather than walk)
(When targeting melee, you sometimes step around the target before hitting, we are looking to address this)
Our Key focuses in Open Beta:
Balance (PvE) - Areas too hard/ too easy for their exp.
Balance (PvP) - Spells are ineffective/pointless/OP - will do more specific 'arena style' testing - will organise these randomly
Exploits (dodgy drop files, specific methods of duping etc)
Server Crashes (if the server crashed as you were doing something to someone, let us know (in case the crash error hasn't indicated the fault, it all helps))
Lag Issues (Mainly if we generate mob or player lag)
Testing New Sabuk War (After it's finished)
We are still welcoming all feedback and suggestions but please try back your suggestions/feedback (good or bad) with relative information so we aren't just trying to guess what we need to improve on!
Discord
Invite Link:
Discord - A New Way to Chat with Friends & Communities
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
discord.gg
Welcome to invite whomever you want!
Client
Download link:
Last edited: