Downloaded it on my S24 or S25, i can't remember what I have. Seems to just stick on 100% like my phone is struggling to verify it or something.
New version should fix this (something about needing signed releases), let me know, If not, you may need to turn on allow apps from other sources.View attachment 40195
This is what im stuck on. Tried twice
I still have a ways to go, this is my first Android app as it is, and iOS requires a yearly fee as far as I can tell, but I am looking into itwhen ios gonna be available?
Can't seem to do anything except press the bottom buttons? Cant click on npcs or the teleporter, basically Can't leave town to play itPatch v1.0.7 - New Content and APK Performance Updates
Updated Android APK: https://www.xtreme-server.com/downloads/mir3-idle/mir3-idle-latest.apk
Changes: Implemented new content up to Lv 80.
- Added Desert Tunnel, Desert City, Death Lord Jichon, Desert Mine, and Quartz Mine.
- Added new monster graphics and audio for these areas.
- Extended Merchant Guild gear bands and AP shop potion tiers.
- Added Waypoints for the new areas.
- Added Lv 80 merchant stock.
- Performance updates in all versions, including APK.
Post automatically merged:
New version should fix this (something about needing signed releases), let me know, If not, you may need to turn on allow apps from other sources.
Post automatically merged:
I still have a ways to go, this is my first Android app as it is, and iOS requires a yearly fee as far as I can tell, but I am looking into it![]()
i have this same problem on androidCan't seem to do anything except press the bottom buttons? Cant click on npcs or the teleporter, basically Can't leave town to play it
Figured out how to teleport. I went in the tavern and now im stuck there.
I'll fully update my phones OS first to rule it out.Hmm I do have a few players using android with no issues since v1.0.7, maybe it's device-specific. Drop me a message with device(s) and I'll do some additional digging.
Will give it a bash and let you know how I get on.I think I have found the issue. Android phones all use a slightly different OS and resolutions, so I'm going to update the UI panels and buttons to accommodate that. should have something by later today
Post automatically merged:
2 new versions out, one specifically to address the APK issues for Android issues.
Patch v1.0.8
Changes:
Patch v1.0.10
- Fixed skill books being readable by the wrong class. If a book belongs to another class, it now stays in your inventory and will not consume itself.
- Removed old/unused (Removed) and (Unused) items from player-facing drops and saves. Existing invalid items are cleaned up with gold compensation.
- Removed “Donate to Codex” from daily quests so players are no longer blocked hunting for a specific missing Codex item.
- Fixed Taoist and other summon skills so pets can be summoned once per combat wave. If a summon dies in wave 1, it can be summoned again in wave 2.
- Improved summon handling for higher-level summon skills, not just basic Skeleton.
- Fixed multi-target skills so area attacks like Meteor Shower and splash skills properly hit additional enemies.
- Fixed Empowered Evil Slayer so it can correctly hit a secondary target.
- Fixed active/passive skill slot cleanup so passive skills cannot remain in active slots, and active skills cannot remain in passive slots.
- Fixed storage AP upgrades so storage capacity is recalculated correctly on purchase and after loading/migrating saves.
- Fixed Taoist title equip/unequip behavior.
- Added regression checks for wrong-class books, removed items, Taoist summons, multi-target skills, storage upgrades, titles, and daily quest generation.
Updated Android APK: https://www.xtreme-server.com/downloads/mir3-idle/mir3-idle-latest.apk
Changes:
(player confirmation from actual hardware would be appreciated.)
- Implemented the Android-specific interaction fixes.
- Phone/Android UI now has safer viewport handling, larger 48px touch targets, bottom safe-area clearance, compact waypoint row tapping, and Android-only interaction diagnostics.
- Tested on equivalent emulated devices for Galaxy S23+, Pixel 9, and Honor devices.
Noice! Will give it a go this weekendPatch v1.0.12
Updated Android APK: https://www.xtreme-server.com/downloads/mir3-idle/mir3-idle-latest.apk
Changes:
Patch v1.0.13
- Route unlocks now support branching, so key clears can open multiple next destinations instead of only one linear route.
- New branching routes added from the mid-game route list:
- Level 50 Xtreme side route: Last Bastion / Goblin Raiders
- Level 65+ desert branch: Western Arids through The Wall
- Level 85+ Xtreme side route: Oakmarsh
- Level 85+ snow branch: Frost Village, Snow Palace, Snow Tower
- Implemented the mobile/APK tavern HUD fix.
- Compact mode now switches the action grid by Location:
- Prajna shows town services,
- Tavern shows People / LFG, Auction House, MirMail, Tavern Chat, and Prajna Village.
Updated Android APK: https://www.xtreme-server.com/downloads/mir3-idle/mir3-idle-latest.apk
Changes:
- Cloud profiles now work across the official browser and Android app. Your save code can be used on either platform.
- Improved cloud-save errors so failed saves provide clearer feedback.
- Added a one-time 100 AP recovery for existing profiles affected by the storage-extension issue.
- Fixed Tavern exit/navigation on Android. Returning from Tavern now takes you directly to Prajna Waypoints.
- Fixed several skills being incorrectly treated as passive. Warrior and Taoist active skills, including summons, can now be selected and used correctly.
- Added Unequip / Stop Auto-Casting in Magic, so you can remove a skill from your loadout without losing the learned skill.
- Summon skills now take priority when no companion is active, then normal skill priority resumes.
- Locked items can no longer be donated to the Collection Codex, including through Donate All.
- Added a Party Leave option when a route is not running.
- Trade requests now arrive as actionable MirMail invitations. You can accept or decline, then offer items, lock, confirm, and complete the trade.
- Completed party routes reset correctly after both players claim rewards, allowing a new shared route to begin.
- Muted players are kept in a persistent muted-player list, so they can always be unmuted later.

