[Other] Mir 3 Project - ZMir

Mu online season 21 - grand opening

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,864
424
350
United Kingdom
Early days Not ready for public testing yet just figured I'd put a few carrots out.

Main things
Client now DX11
Auto Hunting is In, (Only one character playable per account this time)
New UI - Still work in progress.
New Group system - You remain in group even if logging out, group search function for public / private groups etc
In-Game Support Ticket system,
Many more things planned too be added.

Technical side for those who are interested.
Now there is a DbServer and GameServer
Both Servers are now hostable on Linux.
No Data file for the client, instead the data is streamed to the client directly from DbServer, for what they are allowed to see,
(Without enough knowledge of a monster, you can't see Heath/Stats/Drops/Spawns etc)
 

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CheekyVimto

It's my Precious!
Golden Oldie
Mar 8, 2005
574
304
290
Looks interesting, separating DBServer and GameServer should result in some nice admin side features (hotloading and realtime updates?)
Also, what made you decide on DX11 rather than OpenGL/DX12/Vulkan or others?

I'm trying to go multiplatform myself (eventually!) for the client, so I'm moving towards OpenGL and Vulkan as my main rendering options.
 

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,864
424
350
United Kingdom
Looks interesting, separating DBServer and GameServer should result in some nice admin side features (hotloading and realtime updates?)
Also, what made you decide on DX11 rather than OpenGL/DX12/Vulkan or others?

I'm trying to go multiplatform myself (eventually!) for the client, so I'm moving towards OpenGL and Vulkan as my main rendering options.


Everything is interactable and controllable from the Content Manager, down to Who's in what group who's leader of the group, What item someone is wearing etc. yep.

Decided on DX11 since, I wanted more shader limits, DX12 apparently wasn't really worth upgrading to for 2D Game, didn't do OpenGL/Vulkan as I wanted something atleast famuliar.