Mir II : The change.

Prai

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Sep 10, 2004
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Was thinking of how Mir has changed overall, not just the game but the way it's played also.

Heres a few things I could think of.

* Create char name* 2004 - "DragonSlayer3000" 2012 -"SuckAFart"

*After reaching level 7* 2004 - "PHEW!!! Now where the hell to I pay?" 2012 - " Seriously? Of a hen!!!"

*After receiving Hell Fire* 2004 - "WOAH!!! Dude, Dude I am awesome. 2012 - "Meh"

*Going to Oma Cave* 2004 - "You got pots, and cover your tracks, We dont want PK" 2012 - "Rt> 2nd floor, OKS plz*

*Anger issues* 2004 - "Lets take this to upper storage" 2012 - "Omg, Wtf!! here take all my kit I'm sooooo gone"

*Leveling skills* 2004 - "Nearly there, 3000 more for lvl 2 SFB!" 2012 - "So I just click that NPC?... nice!"

*Getting poison* 2004 - "Ok, I need Maggot Pill, Scorpian...." 2012 - "Ok I need 100 gold and a little click there, Ty"

*Cave hunting* 2004 - *I've been running for an hour, How much more!* 2012 - "Hmm, 3rd or 4th? meh, click!"

*Reaching lvl 22* 2004 - "Wahooo new robes!, :( No gold" 2012 - "Congratulations, Heres 500k for your hard work"

*Killing bosses* 2004 - "Ok, ZT vs 18 heroes, lets battle!" 2012 -"F2, F2, *Eat sandwich*, tut potz"

"Boasting kit* 2004 - "Yeah I have a MageStaff, And yeah, +1 luck" 2012 - "I have n1 blade, cost me £35"

*Sabuk War" 2004 - "This is crazy, too many fallen souls" 2012 - "Ok you stay here alone, and pm if you see them"

Plenty more out there....