Coly, does this support full objects like Mir 2 Mapmaker?
For example whole objects such as a shop, rather than putting countless tiles together?
thanks ryan
I built a whole house with the tiles in PS, then I added it to the .wils and now I can add it to anymap easier, just like with the mir 2 map editor.
Here's a screenshot:
It works good, but i have a question. ¿If the game has to handle only 1 images will it run faster than if it has to handle a lot of tiles?
If you are getting the .dll problem, run and install this to fix
http://www.dll-files.com/dffsetup-d3dx9_33.exe
---------- Post added at 03:26 PM ---------- Previous post was at 11:40 AM ----------
Could someone mind giving me some instructions on where the MapEditor has to go and what files it needs to be reading etc.