Mob Quest (Flag Problem)

Play Now

azrael

Dedicated Member
Dedicated Member
Feb 21, 2004
28
0
27
i found out that when i kill mob the flag is not turning on when i kill a mob which is in mapquest...

(this thread is based on the quest one)

anyone got any ideas?
 

Viola A.I.

Golden Oldie
Golden Oldie
Aug 14, 2003
692
0
153
Newcastle - UK
Code:
; Map Event 1
[@main]
#IF
random 3
check [011] 1
#ACT
SET [012] 1
#SAY
Some verification text here \ \
#ELSEACT
break
The flag 011 must be set before hand by an NPC.
Flag 012 only activates if 011 is active and on a one out of three probability.
Edit as needed.

Good luck. :)
 

DeathWish

LOMCN VIP
VIP
Oct 29, 2003
1,269
2
265
lol so it has a 1 in 3 chance of popping up after u kill the mob ;) u can also do it wen picking up items that a mob has just dropped :P
 

azrael

Dedicated Member
Dedicated Member
Feb 21, 2004
28
0
27
viola so i must put

SET [011] 0 within the NPC file then mate?


okay i have gone in game and typed @SET **** 200 1

and it turned on.. i killed mob and then the task worked .. uhm lol
 
Last edited:

Viola A.I.

Golden Oldie
Golden Oldie
Aug 14, 2003
692
0
153
Newcastle - UK
The NPC must have 'SET [011] 1' - as 1 is ON; 0 is OFF.

The point in a one out of three probability is that the task works at random, in the quest that I took it from thats how I wanted it to work. No point always letting the player finish the quest in the same time frame. ;)
 

Detritus

Golden Oldie
Golden Oldie
Dec 11, 2003
671
0
102
Wow so thats how when i killed that thing loads of pop ups came on, also when i wanted to go somewhere it wudnt let me and a pop up screen came on. How did u do that? Get a message to pop up when u try and walk off map

Sorry if its offf topic but im sure it will help >.<
 

WiseWarrior

LOMCN Veteran
Veteran
Loyal Member
Nov 16, 2003
327
0
42
14 NeverNeverLand
u must set in the mapinfo.txt that the map is a quest and wot text to relate to eg

[0 Bichon-Province 0] CHECKQUEST(the name of the text file within mapquest folder)

Also in mapquest.txt

Name of map, Flag, Amount of mobs needed to be killed, Mobs name, give items name if ne, quest txt to be rcalled eg

N00003 [028] 1 TempleLord * NEWQ3

and that will make it work, also note that I havnt been able to get more than one text file to open on a map if you no how please let me no, tho I surpose I cud always just add check points in lol but id rather use other txt files
 
Last edited: