mobs stand still

Desolation Mir2 (Med Rate Server)

tomo

Guest
iv added mobs to maps i have added the mobs look find and hit if you stand next to them but they will not work over to u to hit u and when they die they just go they dont go on the floor in a death way they should.

I went on my GM char and @mob them and they worked fine so i know there added to DB ok.Just added them to my Mirseverediter.exe under spawn table is there more i should do ??

Thanks
Tomo
 

Ash

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Its the mobs looks or somthing, leo told me that, i changed looks of a certains mob which done this to like an oma and it worked. Well saying that it didn't work till i lowered the spawns in this certain area because there was mob lagg, but only in this one area -.~

So you maybe lacking RAM or something so you have major mob lag :(
 
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tomo

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i have 4 DDR ram 512,s 2000 cpu 2 80gig hard drives and bored band so lag should not be a problem . so may be it,s the looks ill try but like i say the mobs move and fight / chace me
if i call them as a GM char ( @mob ) so i cant see it being looks or could it be ?

Tomo
 
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Ash

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hmm,i it not that then, i had exactly the same prob (on 1.4 but shouldnt matter). When i dun @mob they did attack me when i fixed looks etc. But because spawn was high in a little area it caused mob lagg in this area only :( so it could be something set wrong in your mongen/map info.
 
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Killmaster

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wot is the map file name? cz if der is 2 many captials it can cause this so jus change the map file name eg. E501
 
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Ash

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killmaster said:
wot is the map file name? cz if der is 2 many captials it can cause this so jus change the map file name eg. E501

hmm never knew that. But once i did change my map name when mobs wernt working, but i also changed mob looks etc and they worked. Not sure which one it was, now i know its probs the map one as you state :ppunk:

learn something new every day :)
 
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tomo

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Map names are

kt0006
D1003
F005
F004

I have added them right as in the cap,s idear that was said befor ;)
I did try changing names of maps and mobs but still did not work ;(

Any idears ?

Thanks
Tomo
 
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Blaminator

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As everyone said, the case of the Map file name and the name of the map in mapinfo, and mongen have to match for things to go smoothly.

killmaster said:
wot is the map file name? cz if der is 2 many captials it can cause this so jus change the map file name eg. E501


shut up
 
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tomo

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all names match and spawns work they just dont walk over to you they do all they should hit / die / drop as they should just dont work .

like i said befor they work right if i @mob them and this is on the maps they are to working throw spawns :(

Thanks
Tomo
 
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