(Mobs)

Mu online season 21 - grand opening

IceSlice

Golden Oldie
Golden Oldie
May 24, 2005
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Habs head rent free
Hi,

Need to make a mob Recall you to it when it see's you, i have seen this on other servers but unsure how to do it.

/Harry

Thanks in advance.
 

lordatrox

Dedicated Member
Dedicated Member
Aug 28, 2008
164
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it is the jinchon captains mob AI that does it.

i have a list of the mob AIs @ home, but the post i got them from is on these forums somewhere.
 
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Playboy

LOMCN Veteran
Veteran
Loyal Member
Jun 20, 2006
1,054
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123
Grantham / Lincolnshire
Custom Mob .Wils

CustomMon1.wil

-SoldierAnt (race 81, raceimg 19)
-ShooterAnt (race 104, raceimg 133)
-FeederAnt (race 169, raceimg 122, mc = healing power)
-ArmouredAnt (race 81, raceimg 19)
-Shocktopus (race 176, raceimg 19)
-Venoctopus (race 176, raceimg 19)
-Marifin(race 81, raceimg 127)
-LightInfantry(race 81, raceimg 126)
-EvilSkirmisher
-EvilEmperor (race 166, raceimg 119, dc= close range, mc = long range)

CustomMon2.wil

-EvilFanatic1(race 104 raceimg 120)
-EvilFanatic2(race 167 raceimg 121)
-StoneGolem (race 177, raceimg 134)
-EvilPriestess1 (race 168 raceimg 19)
-EvilPriestess2 (race 168 raceimg 19)
-FlameGriffin (race 170, raceimg 123, mc = long range)
-StoneGriffin (race 170, raceimg 131, mc = long range)
-MutantCaptain (race 174, raceimg 129)
-JinchonCaptain(race 172, raceimg 125, sounds: 9= norm attack, 7 : thrust, 8 = psn

CustomMob3.wil

-ArmouredNuma (race 165, raceimg 118)
-MountedNuma (race 173, raceimg 128, skull throwing attack = mc for dmg)
-NumaMage( race 175, raceimg 137,mc for magic dmg )
-NumaSlinger (race 104, raceimg 132)
-NumaGuardChief(race 175, raceimg 130, sound 7 for hit, sound 8 for magic, mc for magic dmg)
-Tadanga (race 178, raceimg 135)

CustomMob4.wil

- Pig (race 52, raceimg 11)
- Cow (race 52, raceimg 11)
- IceSoulArcher (race 104, raceimg 45)
- GhostKnight (race 180, raceimg 118, mc for added slaying dmg attack)
- IceCaptain(race 181, raceimg 138, mc for magic dmg)
- IceGuardian(race 170, raceimg 139, mc for magic dmg)
- Possedguardian(race 182, raceimg 140, mc for magic dmg)
- Hwanmatrooper(race 171, raceimg 142, mc for magic dmg)
- Demonicicecapt(race 183, raceimg 141)

Credit goes to Doddsy.
 
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TravisW

LOMCN Veteran
Veteran
Sep 4, 2007
737
17
105
Also, if u set map as BATTLEGROUND in mapinfo, have the mobs FLD_BGTELE in TBL_MONSTER set to 1, they will tele to the player

• added a new field to tbl_monster: name: FLD_BGTELE data type: bit, allow nulls = false, default value = 0
if this field is true then mobs will teleport to the player on battleground maps if not they wont (not all boss's will tele tho :p)
 
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IceSlice

Golden Oldie
Golden Oldie
May 24, 2005
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Bump any idea's still getting this problem. For Tadanga also i change AI settings to the above says mob dnt excist in DB. I change them back to norm mob and it spawns.

Any idea's lol
 
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twigletuk

Golden Oldie
Golden Oldie
Oct 17, 2005
589
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Crewe Cheshire
Bump any idea's still getting this problem. For Tadanga also i change AI settings to the above says mob dnt excist in DB. I change them back to norm mob and it spawns.

Any idea's lol


i did the same for tadanga n it works fine. ( EE works fine t)

but jinchoncaptain he teles me t him but his magic looks a bit messd up


/Clipper
 
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IceSlice

Golden Oldie
Golden Oldie
May 24, 2005
1,320
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Habs head rent free
Well im using the mon with the magic effetcs in them. This is really starting to annoy me now lol.

Is there no update im ment to do to files or summit ?

p.s Any idea's on revive in town fix ??

/harry
 
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