Monk

Easie

LOMCN Veteran
Veteran
Loyal Member
Jun 18, 2005
279
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95
Hornchurch
When ThunderWave is active Sin cant get hits as they flinch to much even with acc +7

---------- Post Merged at 11:48 PM ---------- Previous Post was at 11:46 PM ----------

Shield was supposed to stay up for 9 secs? lasted 16 secs been hit constantly potted through it
 

xXxX

Golden Oldie
Golden Oldie
Mar 9, 2005
707
35
115
When ThunderWave is active Sin cant get hits as they flinch to much even with acc +7

---------- Post Merged at 11:48 PM ---------- Previous Post was at 11:46 PM ----------

Shield was supposed to stay up for 9 secs? lasted 16 secs been hit constantly potted through it
Yeah but do you know how much mp it costs to keep thunderwave active? The monk would be outta mp in seconds, it was only possible today because of the unlimited sunpots
 

Razarus

Sour Sally
Veteran
Dec 6, 2013
1,470
19
100
Is that the elec aura?
I thought it should do damage but not flinch, they could just activate and run around flinching people without stopping. Fast people will dominate, archets wont stand a chance.
Sounds silly that it flinches.