mr gm's please have a think

Mu online season 21 - grand opening

DeadGirl

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How many got bored due to not getting drops from normal mobs all the time tho? I can see why you can get bored but not just from not getting great drops from leveling tho.

Not sure, drops could be better, but they're not THAT bad.

They mostly left due to there being nothing new, i guess after playing mir for so long the same old bosses get boring.

I on the other hand, i am not bored, i'm new to mir so i'm happy killing the same bosses/grinding ect daily, just a shame all my mates didn't think the same -.-.
 

Ninje

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So what level are you then? can we have a screeny of your kit?.

44 and 46 joined after players were already 45+ . but im not on about me im on about everyone i want everyone to stay and the server be full and lots of action instead of how it is,.

and dont know why you want me to show screen shots but i have nothing to hide. and yes i dont have rage etc which is something that also should be in normal drop files for solo people who are willing to put the time in etc.

Who are you in game ?
maybe we can have a chat sometime etc etc . im just a normal player no agro no abuse just like to play and everyone to have fun..

mir2 2013-08-13 19-08-46-36.jpg
 
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JordanF

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I think drops could do with a little tweaking but imo they aint so bad. Personally id like to see less dark and heaven armours these shud be a lot rarer than they are, and as for the normal mobs it would be nice to see the odd (stupidly rare) ff rage curse book etc aswell as more little drops like people have mentioned marbles etc. Although, drops do need to be relative to the user count and if theyre increased then gms run the risk of turning it into a med rate, I mean there is already a good few top end rares ingame. Think the reason some ppl are getting bored is because hunting gets repetitive especially for the solo player, daily quests with a random reward would help keep people interested I think and give people a reason to hunt instead of mindlessly running around smashing mobs for hours a day
 

WildGirl

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how often do you mine , do you mine with no macro , how often do you solo without help . how many other people have access to your account.

never,never used macro in any game, I solo for lvling ALL the time since a while now,my wife(Violet) but she's playing her own character

---------- Post Merged at 08:11 PM ---------- Previous Post was at 08:08 PM ----------

Great words were once said " the needs of the many outweigh the needs of the few. so speaking in your terms how about they change it so everyone gets items easy and boss bug exploite and then if you dont like it you leave.

I would gladly pay 1000's to a group tp keep a server up and running but as yet never found any server worthy of cash injections because the lack of listening to the many instead of few.

Life never teach you yet that only by working hard you can achieve your goal. Stop asking from "mummy and daddy" and grow up if you realize what I mean (probably you wont).

EDIT: look at what other people say and maybe try a different server that's high rate and suits you better.
 
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Ninje

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never,never used macro in any game, I solo for lvling ALL the time since a while now,my wife(Violet) but she's playing her own character

---------- Post Merged at 08:11 PM ---------- Previous Post was at 08:08 PM ----------



Life never teach you yet that only by working hard you can achieve your goal. Stop asking from "mummy and daddy" and grow up if you realize what I mean (probably you wont).

EDIT: look at what other people say and maybe try a different server that's high rate and suits you better.

Hmm yet again your thinking about your self yet im thinking about the server . Once again thread is not about me its about the worry i have because people have been talking about leaving , and i dont want more to leave . I would have thought you would want the same instead of just trying to stear people away.

I think its time we did the big question and ask everyone via members emails for 1 account if the server should be wiped and have a fresh start and files tweaked so everything that dropped easy doesnt . as i i think this was a mistake from the start D swords / maces everywhere etc etc.


As for your comment "Life never teach you yet that only by working hard you can achieve your goal. Stop asking from "mummy and daddy" and grow up if you realize what I mean (probably you wont)."

One thing ive learnt in my years is never presume when your talking to people and not face to face. But thank you for your advise but alas i can no longer ask my daddy as he passed away from old age, But my mummy bless her is 83 and yes i would be very wise to ask her for advise if i needed to.

As of now your just doing the easy bit (leveling) so as i said lets try fix it for everyone

But anyway lets get back to the matter at hand and stop the crap inbetween .. and since yournot worried about the matter maybe best to leave to people who are. May it be a wipe or adjustment
 

Male

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Life never teach you yet that only by working hard you can achieve your goal. Stop asking from "mummy and daddy" and grow up if you realize what I mean (probably you wont).

EDIT: look at what other people say and maybe try a different server that's high rate and suits you better.

This was what i was thinking at first but i don't think that is so much the issue here, he's got 93 top end dc you can't get that with +3dc on all items unless your using over BDD level gear. As such its not some one who wasn't put effort in for the gear which was what i was thinking at first.

I think his issue isn't so much a case of lack of drops more down to the server economy.

and dont know why you want me to show screen shots but i have nothing to hide. and yes i dont have rage etc which is something that also should be in normal drop files for solo people who are willing to put the time in etc.

Who are you in game ?
maybe we can have a chat sometime etc etc . im just a normal player no agro no abuse just like to play and everyone to have fun..

The reason i wanted the screen was to see I'm not talking to a level 33 moaning that they haven't had a WSB drop after hunting in PT for an hour, a picture tells a thousand words after all. I'm "Male" the female warrior in game btw.

Hmm yet again your thinking about your self yet im thinking about the server . Once again thread is not about me its about the worry i have because people have been talking about leaving , and i dont want more to leave . I would have thought you would want the same instead of just trying to stear people away.

I think its time we did the big question and ask everyone via members emails for 1 account if the server should be wiped and have a fresh start and files tweaked so everything that dropped easy doesnt . as i i think this was a mistake from the start D swords / maces everywhere etc etc.

Now that i understand you are talking about the server and not just your own self playing a act of "good guy" I'll try and address the issue your seeing a little more towards someone who is worth speaking to.

To start off with the easy bit, a wipe will not happen. This is due to the team making high end content so they need people at the higher end to test it out, if they wipe people will be worried about them wiping again and thus stop playing the server.

Right next bit is a little harder but still one i pointed out after about 2weeks of being on the server. Money is worthless. The issue with this is that as shown in the real word when money becomes worthless people will start to horde things that are highly sort after and quickly sell things that arn't for what ever they can.

Point to show here is that slowly and slowly more and more items are dropping in value and making there way into the scrappy, Dswords sold for 1mil at one point less then 2 months later there worthless a gold mace dc+1 luck3 now selling for 18m in a stall, i payed 10mil for my normal dc+1 mace. the rate at which new items are coming onto the server and old items being removed means we have an influx of unwanted items.

Prime example i have 6 fresh power rings in storage there not worth selling, they are to me on here what coral rings ended up being on euro mir rare at the start then shop fodder. How ever on the other side we have items people want badly and at the top of this list is gems.

Hardly anyone sells marbles because they give them away or swap them in guild/with friends because they are worth that much, an example of this would be saying I'll pay you 100mil gold or give you 400 random marbles most people would take the marbles as they are "worth" more due to how hard to find and collect they are.

To this point you probably thinking what the hell does this have to do with mob drops? well its not so much that you have noticed just how little mobs drop it more the fact just how little anyone is selling the things you and the rest of the server want, which is due to money being to easy to get thus making it worth less then items.

God i hope that actually makes some form of sense to someone...
 
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WildGirl

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Dont take my word for it you go ask the players who are farming day in day out in hope of getting something and your see.

I am huting a lot and still not understand what you complaining of here. I am getting plenty of drops I can sell for good money just from leveling.

You can't stop people from leaving the game if they don't enjoy it anymore.

---------- Post Merged at 11:06 PM ---------- Previous Post was at 10:58 PM ----------

As for your comment "Life never teach you yet that only by working hard you can achieve your goal. Stop asking from "mummy and daddy" and grow up if you realize what I mean (probably you wont)."

The "mummy and daddy" represent metaphorically the GM"s of this server, I'd never presume anything about you irl. Human qualities like laziness can be noticed easy.

I am doing it easy ? Yes probably everything was served to me on a golden plate and now I keep doing it easy, no ?!
 
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Jacko

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I am huting a lot and still not understand what you complaining of here. I am getting plenty of drops I can sell for good money just from leveling.

You can't stop people from leaving the game if they don't enjoy it anymore.

---------- Post Merged at 11:06 PM ---------- Previous Post was at 10:58 PM ----------



The "mummy and daddy" represent metaphorically the GM"s of this server, I'd never presume anything about you irl. Human qualities like laziness can be noticed easy.

I am doing it easy ? Yes probably everything was served to me on a golden plate and now I keep doing it easy, no ?!

Wild you do know vipers are probably the best dropping normal mobs in the game?

Dragonarm(50k to junk)and other lvl 40 arms
holystones drop quite fast there can sell them for 4/5m
Added 40 arms can sell too and each 3 hours you kill yim which drops good(am not in the omg tf camp yim op drops conspiracy)
These things together make nest worth camping all day since the exp is good too

Anyways wind marbles aren't that rare anyone who has played euro knows whizz tame 5 brown frogs and just walk around in LDC
and you'll have around 1 marble each map clear .
2 eviltongs on map can drop lesser orbs and gems
and there's big centipede which can drop decently I found a freezing gem from him other day

I think the problem is the fact that 180+ players playing all 40+ camping bosses is the issue
All the boss's,that drop decent have 3hr spawn times.
So killing for example mtk zt mk ec yim etc get killed by people with tele rings camping them.
so newer people don't really get the chance to really gear up in a normal way.
cause having to mine with 3 chars is just weird that you get best gear like that.
i recon this is legend of mir, not legend of mining.
i hear people make 100m a week easily and gem their items abit too by just mining.
honestly crafting gems is way too easy.
bosses should drop gems and mobs not mining . At least mobs and bosses should drop them more then mining with 3 characters.
 

WildGirl

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Wild you do know vipers are probably the best dropping normal mobs in the game?
I do realize some mobs just wont drop....
.......the drop rates from mobs are ridiculous low in some places.

---------- Post Merged at 10:23 AM ---------- Previous Post was at 09:18 AM ----------

I think the problem is the fact that 180+ players playing all 40+ camping bosses is the issue
Personally always likes the idea from few smart games that use "pocket bosses". Basically while you grind one place for ex. PT-minos here, you can get MTK statue parts(head/torso/feet/legs/weapon/soul) that you can finally assemble together when you 're having all of them, being able to summon the boss.

Just an idea that could work for every ppl who like lvling, can't camp bosses or don't have the time to do it (buy the parts from other players).
 

Andeh

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I don't know why, but fresh wipes always sound appealing to me, regardless of how high i've progressed. The thought of starting fresh, at the same level as everyone, always seems to give the game new life to me. I fully agree that for a euromir clone "low rate" server, the drops are silly. To me, I would consider this the highest rate server I have ever played on, and I only play low rates. The stats on peoples gear is just silly. +6 luck on weapons? laughable.

If this were my server, it would start from fresh, completely remove orbs, and gems, and only have slots on items + refine to upgrade with.
drops would be tweaked to the point where you would not find dragonswords/magestaffs/greataxes/serpentswords/rubyrings/dragonrings etc in the junkman. Those items were always considered valuable in euromir because good drops were rare! I know most people say that there are much better items in the game now, so those items should not be as rare, but I don't agree, I think for a server as rich in features and as fresh as this one, the exp rate should not be as high as it is. If anyone can reach 35+ in the space of a week, the exp is way too high. 2x euromir rate is what I would enjoy, and would probably give the server some long term longevity.
Woomas at the moment give about 1200exp, too high. in euromir, they gave around 300, so the sweet spot for me would be about 600exp.
Minotaurs give about 12000exp, too high. I cant recall exactly how much they gave in euromir, but I think it was around 2000-2400? 4000 is probably where I would prefer it, for a server to remain healthy for a long period of time.

thats my 2cents, and if I had the money and the facilities, I would do it.
 
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shane1985

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Just want to get this point of view across. The main perks of levelling for the majority of people is new kit and new skills, if they are not obtainable, people will get bored and quit. For example as a wizard I haven't had any new skills or items since level 41. I am beginning to think what is the point in levelling to 47,48,49 etc there isn't anything for me except base stats. I understand that uber items have to be rare but I think skills books and basic high level items should be more common in the normal mob drop files. There hasn't even been a +41 book on the marketplace for me to actually bid on.
 

joking

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I don't know why, but fresh wipes always sound appealing to me, regardless of how high i've progressed. The thought of starting fresh, at the same level as everyone, always seems to give the game new life to me. I fully agree that for a euromir clone "low rate" server, the drops are silly. To me, I would consider this the highest rate server I have ever played on, and I only play low rates. The stats on peoples gear is just silly. +6 luck on weapons? laughable.

If this were my server, it would start from fresh, completely remove orbs, and gems, and only have slots on items + refine to upgrade with.
drops would be tweaked to the point where you would not find dragonswords/magestaffs/greataxes/serpentswords/rubyrings/dragonrings etc in the junkman. Those items were always considered valuable in euromir because good drops were rare! I know most people say that there are much better items in the game now, so those items should not be as rare, but I don't agree, I think for a server as rich in features and as fresh as this one, the exp rate should not be as high as it is. If anyone can reach 35+ in the space of a week, the exp is way too high. 2x euromir rate is what I would enjoy, and would probably give the server some long term longevity.
Woomas at the moment give about 1200exp, too high. in euromir, they gave around 300, so the sweet spot for me would be about 600exp.
Minotaurs give about 12000exp, too high. I cant recall exactly how much they gave in euromir, but I think it was around 2000-2400? 4000 is probably where I would prefer it, for a server to remain healthy for a long period of time.

thats my 2cents, and if I had the money and the facilities, I would do it.

This would be fantastic. But it will never happen unfortunately
 

Andeh

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Oh and you wouldn't have +200hp on darkarmor. Wizards with this armor is the most op thing I have ever seen in mir lol.

You know, when I first read this thread, I was inclined to disagree that the userbase was declining, but after thinking about the things I mentioned above, and at the risk of sounding silly, it's actually really put me off playing now. This thread has woken me up, and reminded me of a what a true "low rate" server should be, and this server, isn't it. lol. :(
 
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Turrican

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I don't know why, but fresh wipes always sound appealing to me, regardless of how high i've progressed. The thought of starting fresh, at the same level as everyone, always seems to give the game new life to me. I fully agree that for a euromir clone "low rate" server, the drops are silly. To me, I would consider this the highest rate server I have ever played on, and I only play low rates. The stats on peoples gear is just silly. +6 luck on weapons? laughable.

If this were my server, it would start from fresh, completely remove orbs, and gems, and only have slots on items + refine to upgrade with.
drops would be tweaked to the point where you would not find dragonswords/magestaffs/greataxes/serpentswords/rubyrings/dragonrings etc in the junkman. Those items were always considered valuable in euromir because good drops were rare! I know most people say that there are much better items in the game now, so those items should not be as rare, but I don't agree, I think for a server as rich in features and as fresh as this one, the exp rate should not be as high as it is. If anyone can reach 35+ in the space of a week, the exp is way too high. 2x euromir rate is what I would enjoy, and would probably give the server some long term longevity.
Woomas at the moment give about 1200exp, too high. in euromir, they gave around 300, so the sweet spot for me would be about 600exp.
Minotaurs give about 12000exp, too high. I cant recall exactly how much they gave in euromir, but I think it was around 2000-2400? 4000 is probably where I would prefer it, for a server to remain healthy for a long period of time.

thats my 2cents, and if I had the money and the facilities, I would do it.

agree 100% , i would also increase price of pots, make dark armors class specific so wizzy's cant run around in blue/green with ridiculous amounts of hp, and remove any items / spells from shops above lvl 12-15.

also mass drops, item sell prices need looking at, and greed / bound need removing.
 
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Andeh

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I'd definitely make the armors class specific, and reduce the HP on the warriors to +100 max

RedDarkArmor - Warriors only. +100HP
BlueDarkArmor - Wizards only. +100MP
GreenDarkArmor - Taos only. +50MP +50HP

at the moment, its so unballanced.

remove any items / spells from shops above lvl 12-15.
also mass drops, item sell prices need looking at, and greed / bound need removing.
I agree. basic starting spells should be provided in shops, but beyond that, its up to you to find your skills.
Mass drops, in terms of what is dropped, seems fine to me, but I think they're a little too common. in PB, 1 in every 3 or so omas seems to mass drop a load of pots. I can lvl there all day, and come out with more pots than I went in with.
Bound and greed stone should be removed, I agree. Thats one feature which I personally do not like. it takes the risk out of pvp completely, and removes one of the stand-out novelty's that Mir is known for. Now you just get people out right refusing to pvp, because they dont have a bound stone. Lame.
 
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