Mythica

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Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
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Status: 40% complete
Current Work: StdItems.DB
Section: Necklaces
Next Section: Helmets

Please read the whole post and give me, veiws, idea's and general Input at the end. Im open to debate on most issues.

Im moving the details to a new post becuase the old thread was full of crap and was getting difficult to read. So now all details shall be on the first page and theres a lot of them. I need a Decent amount of Public Input so i know what to add, and what not to add.

Exp - *5 - *10 (improving with levels) This is becuase ive added many low level mobs, items, quests etc, which will be a waste if people skip back.

Items - Medium Stat (wars looking at about DC XX-100) This is without refines, added stat items etc.

Drops (Low Level) - Only *Bosses* will drop, but loads of custom bosses have been added, so at say level 3 there is a challenging boss (say OmaFighter Strength) this will drop you level 5 weapons.... Then u Progress to a new boss for LvL 7 Items and so on. This Prevents Bossmob camping etc.

Drops - (High Level) Drops will be divided between Temples, Rings in one temple, Bracelets in another and so on. This means Sets will Be divided between temples as well Encurageing people to hunt more than one boss.

Dynamics - Once Youve Surpassed the Recomended Level for an area by more than 5 levels, u will no longer be able to access it. The reason for this is so that
a) Lower levels get a chance at items

b) If ur level 30 and need a lvl 25 item, then u can trade with lower levels, so that there is a decent economy.

c) Cuts down Congestion and bossmob camping

Leveling - There are NO set leveling areas that contain improved exp, you will only get areas with increased mob capacity. There will also be in addition EXP mobs, these mobs will be in KR's etc, They are exactly the same as normal mobs but have 1.5-2* the standard exp.

Quests - There will be a multitude of quests, most will award you with the ability to perform extra functions, such as Teleing closer to, or into KR's. Some will reward you with items.

Projects + Help At the moment the current project under consideration is Invisability Armour, This armour will make the wearer invisable to all players (not mobs). Its purpose is for use in SabukWall Wars. What i need for it is a NPC that can remove a players hair (otherwise you get a floating head) There is also a special Weapon you can use with the Armour. The Armour is Dura 0/0 so a few hits and its gone.....

Maps - There are special maps created purely for fun, Such as KamikazeeSheep Room, where u stand in a room full of exploding sheep (Their Movement animation is bugged becuase theyre not made for that attack) But the Explosion is still funny. The Hurt like hell ... See if you can clear the room before they Explode and kill you! There will be a load of custom maps including a whole new Province for the HomeZone Generously Provided by NewBlood

UnderConsideration

ReBirth - Need more info on it before i make my decision but i may have a use for it.

Petrental - If i do put it in u get one ****ing pet, if u want 2 Be a TAO


Website/Forums - A website, containing guides, info and some forums for discussion is under construction. Obviously its not anywhere near completed yet becuase the items database is not complete, and neither is much else.
 
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Shard

LOMCN Veteran
Veteran
Loyal Member
Jul 12, 2003
1,267
1
174
O.O This server sounds awesome. Best of luck with it and keep us updated whenever you can.

Edit : Sorry, didn't read the bottom bit. Said it's nowhere near completed :( Well, I look forward to playing this server and g/l with it again.
 
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Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
on contraire, im getting along with it exceptionally fast, infact much faster than i thought i would. it should be "releaseable" this weekend with the newer stuff to come in patches as people level up.

The problem is im still looking for a decent host, and one that i can trust. So that could be a sticking point.
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
well at the moment im working on necklaces for each class. so far there are 200 brand new items. There are no Euromir armours, weapons, rings, bracelets, necklaces, helmets left. Ive already done all the Armours, Weapons, Rings, Bracelets for all 3 classes, and upto (and including) level 45 weapons ( new items will be done for level 50+) when the time is reached at which they are needed. My aim is to have necklaces and Helmets done by Tonight. This means i can start working on mobs tomorow.

At the moment however my biggest problem comes in spells.

Wizzards will not get Thunderstorm untill level 40 (and its very rare, but also exceptionally powerful)

For Taos i was thinking of Flaming Sword/Super-Improved Shinsu @ lvl 40

But im not sure what to do for warriors (as their spells cannot be made more powerful) So warriors get the choice of what spell to have (Not Healing/MagicSheild) My Plan is to give them Skele's.

On a Side note: The level 40 *superSpells* will be the only spells that drop. The rest will be Distributed in the form of quests.

Pots information: Instant Regen Pots will be available, but wont be in shops, only drops.

Patch Info: Im also working on a Magic Patch, its hard work but im hopefully going to make some cool looking spells, this will be released as a public patch for anyone to use (cos it will end up everywhere anyway :P)
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
i dont take orders from BigBird, or Bert, or anyone else from SesameStreet ....... this means YOU
 

DarkXXX

Golden Oldie
Golden Oldie
Apr 9, 2004
1,788
4
125
Sheffield
this saounds awesome, im guessing that its oblivion V2 with a dif name!
sounds ace neways thow!
keep up the gd work!

and add sum grp hunting areas, cos there always fun, i think its the best part ov mir tbh!
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
nah its a whole new server experiance lol, i started with brand new files, deleted all databse items, cept pots, teles, books.

All my servers are in priniple like Oblivion (was my first succesful server) but its Like Oblivion to the EXTREME
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
Now people wishing to attack Subuk wall will also be able to Hire Archers (the ones that walk) and use them as pets. Sabuk Owners will also have this option instead of normal Archers. Guild leaders will be given 20 Archer tokens when they apply for the war. The Defending guild will also be given 20. Once all 20 have been killed then thats the end of them. So if u give 5 to one player and he uses them all at once then dies, uve got a problem.

However in the intrest of variety, it will be possible for guilds to do a quest that upon succesful completion will reward them with further tokens.
Note: the option will only be Available During sabuk wall wars.
Also note: The Arches CAN untame and WILL untame evenutally, so be careful

The choice will generally ceom from Wizzies can keep them longer than taos or wars (high MC) but have more chance of dieing then wars/taos do. Im working on other features as well to make wars a lot more fun.
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
Items DB is now almost fully complete (just need to add any quest items :D)

The Invisi Armour Project is also known to be possible so will be implemented

The EvilSet Project is now being worked on, The Evilset will make the wearer The most powerful ingame player. However you have permanent PK status while using the SET and will not be allowed into most areas of the game.

The Archers for sabuk are Available as well.

More news as it develops.
 

Senture

LOMCN VIP
VIP
Feb 8, 2004
1,529
1
164
if u want know how to get invisable armour i can give u the details when ime @ home.

only down side is you can see the players wep and hair (remove them and your as good as not there)
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
Anon said:
if u want know how to get invisable armour i can give u the details when ime @ home.

only down side is you can see the players wep and hair (remove them and your as good as not there)

its already done, u get a token for the "invisi" set, u exchange it with an NPC for the Armour and a weapon thats invisable and has decent stats then when the wars over you will lose the weapon. If the armour hasnt borken u get to keep that, and the NPC u get the kit off will change ur hair back if u want.