- Oct 5, 2003
- 180
- 0
- 42
can some1 figure out why this aint working
[@Main]
#SAY
<Stone/@stone> I found a ExpStone \ \
<Cancel/@exit>\
[@stone]
#IF
checkhum B204 1
checkitem expstone 1
#SAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ELSESAY
U dont have a stone yet,Dont FOOL me \
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B204 10 10
#ELSEACT
goto @Exp
break
[@Exp]
#IF
checkhum B205 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B205 10 10
break
<Exit/@exit>
[@another]
#IF
checkhum B206 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another1> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B206 10 10
break
<Exit/@exit>
[@another1]
#IF
checkhum B207 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another2> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B207 10 10
break
<Exit/@exit>
[@another2]
#IF
checkhum B208 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another3> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B208 10 10
break
<Exit/@exit>
[@another3]
#IF
checkhum B209 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another4> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B209 10 10
break
<Exit/@exit>
[@another4]
#IF
checkhum B210 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another5> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B210 10 10
<Exit/@exit>
[@another5]
#IF
checkhum B211 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B211 10 10
<Exit/@exit>
[@Main]
#SAY
<Stone/@stone> I found a ExpStone \ \
<Cancel/@exit>\
[@stone]
#IF
checkhum B204 1
checkitem expstone 1
#SAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ELSESAY
U dont have a stone yet,Dont FOOL me \
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B204 10 10
#ELSEACT
goto @Exp
break
[@Exp]
#IF
checkhum B205 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B205 10 10
break
<Exit/@exit>
[@another]
#IF
checkhum B206 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another1> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B206 10 10
break
<Exit/@exit>
[@another1]
#IF
checkhum B207 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another2> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B207 10 10
break
<Exit/@exit>
[@another2]
#IF
checkhum B208 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another3> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B208 10 10
break
<Exit/@exit>
[@another3]
#IF
checkhum B209 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another4> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B209 10 10
break
<Exit/@exit>
[@another4]
#IF
checkhum B210 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
<another/@another5> Try another free room \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B210 10 10
<Exit/@exit>
[@another5]
#IF
checkhum B211 1
#SAY
Sorry <$USERNAME> there is another player inside\
You have to wait till he is finished.\
or try another room \ \
#ELSESAY
I see u have found a ExpStone\
I grant u 2 minutes in a room\
where u can get loads of expierience\
#ACT
Take expStone 1
Give TownTeleport
TimeRecall 2
MapMove B211 10 10
<Exit/@exit>
