New DSM Woool Server 1.9.5.5

Join Discord

Pottsy

Legend
Legendary
Feb 26, 2004
3,275
252
329
Re: Time :)

Lol according to that last screenshot you have 35 players online? :P

Hope your not giving people a head start on the rest of us, if you are it should be wiped when/if it opens
 

Sanity

Legend
Legendary
Nov 7, 2007
3,812
119
300
Re: Time :)

Lol according to that last screenshot you have 35 players online? :P

Hope your not giving people a head start on the rest of us, if you are it should be wiped when/if it opens

Nah its just buged, can be fixed.
 

howie

LOMCN Veteran
Veteran
Loyal Member
Jun 7, 2003
310
2
112
UK
Re: Time :)

Lol according to that last screenshot you have 35 players online? :P

Hope your not giving people a head start on the rest of us, if you are it should be wiped when/if it opens

The chinese have coded that in to make it look busy, i will be turning it off.


Nobody is playing except developers, we will probably have an open beta for a few weeks then a total wipe then go live.

I will email all my members on my forum and here when the dates will be, lots of notice will be given.
 

howie

LOMCN Veteran
Veteran
Loyal Member
Jun 7, 2003
310
2
112
UK
Re: New woool 1.9.5.5

At this point we havecompleted:

1. Magic Names - 100% done
2. Item Names - 100 % done
3. NPC names - 100 % done
4. Map names - 45 % done
5. NPC script chat 2 % done
6. Folder names 5 % done

Features

1. Hero spawn - 100 % done - working
2. Hero magics - 65 % done - working
3. Hero Items - 70 % done - working
4. item upgrade 100 % - working
5. Weapon Upgrade 90 % done -working
6 . New Lion Mounts - 25% done - working
7 Leopard System - 0% done - not working


Client:

1. Graphics Icons etc - 0% done
2. Client re-hexing to english - 20% done
3. other client files to english - 0% done
 

Amenovis

Golden Oldie
Golden Oldie
Loyal Member
Jan 9, 2006
1,105
0
143
Germany
Re: Time :)

The biggest problem is the Interface self thats is done by pictures. So chinese text on pictures self like buttons or headlines from windows :(

for that a hex program not work we need a sgl editor to edit as example interface.sgl or you have a possibility for it ?
 

howie

LOMCN Veteran
Veteran
Loyal Member
Jun 7, 2003
310
2
112
UK
Re: Time :)

we have SGL editor for client up to 1.9.5.5
 

Amenovis

Golden Oldie
Golden Oldie
Loyal Member
Jan 9, 2006
1,105
0
143
Germany
Re: Time :)

ahh yes i was sleeping had forgotten that moment that it work till 1.955 ...mhh shame on me.

with what server version you work ?
 

howie

LOMCN Veteran
Veteran
Loyal Member
Jun 7, 2003
310
2
112
UK
Re: New woool 1.9.5.5 Server

I know i`ve been quiet, but, very, very busy.

And Dave has not been well enough to helping test like he normally would.

At this point I have completed:

1. Magic Names throughout Server- 100% done
2. Item Names throughout Server- 100 % done
3. NPC names throughout Server- 100 % done
4. Map names throughout Server- 100 % done
5. NPC script chat 4 % done
6. Folder names 95 % done
7. Script file names throughout Server 70 % done

Features:

1. Hero spawn - 100 % done - working
2. Hero magics - 65 % done - not fully tested
3. Hero Items - 70 % done - working
4. item upgrade 100 % - working
5. Weapon Upgrade 90 % done -working
6. Gem combine/forge was working but needs tweaks for new graphics to work
7 . New Lion Mounts - 25% done - working
8. Leopard System - 25% done - not working
It would appear that only lion or leopard will work, NOT both its bugged, I will have to decide which we will keep
9. Top Ten DSM Player system - working on it

Gold Temple-God Armor quest sysyem fully tested and finished
Mining Event - Tested and working, chat needs tidy up.

I have done a great deal of Hex Coding the client and server exes for system messages ingame, this is however a very long process(months)

Client:

1. Graphics Icons etc - 0% done
2. Client re-hexing to english - 40% done
3. other client files to english - 30% done
4. Fully uploaded the 1.9.5.5 client and set up a new patcher to download client. I just tweak when I update anything.


Launcher:

Launcher is in English where it counts.
Credits to:
"Error" for art work
"Lee" for compiling the new Launcher

You can make accounts change password from launcher etc

I have spent 7 weeks almost full time on this and I`m pleased with the result up till now.


I did however lose a full weeks work at one pont :(

i am back to work now so things will slow a little.

Keep you posted...
 
Last edited:

howie

LOMCN Veteran
Veteran
Loyal Member
Jun 7, 2003
310
2
112
UK
update 26 july

We now have the new ~Top Ten DSM Kings~ Working.

This is a system you register if you think you are the highest:

Highest Online-King
Highest Yuan-King
Highest Prestige-King
Highest Gold-King
Highest Integral-King
Highest Murder-King
Highest Boss-King
Highest MC-King
Highest SC-King
Highest DC-King

Seperately, but linked is the new TOP Player Weapon System

The top wiz, Tao and War also register and recieve a top weapon just like the SabukSlayer System in our old woool.

Also the 6 Top players in the game who hold position for 5 days in a row can apply to recieve a King Ring, and Yuan for special shop and game points.

There is also a TOP item and rare, it is a remote storage chest, as it suggests you can access storage remotely.


topplayer.jpg



10dsmkings.jpg


remotestorage.jpg


special YUan Shop system

specialyuanshop.jpg



Set Your own selling Stall:

yourstall.jpg
 

Richens

LOMCN VIP (Mapper)
VIP
Jul 28, 2004
825
3
165
UK - Midlands
This game needs to be made main stream.. Will bring people back who loved Mir!

It's just so much work though!?

Is there any way I can help with the images that need translating like NPC Background windows etc?


If you got this working smoothly with 95% translation you'd be suprissed how many people would join!
 

howie

LOMCN Veteran
Veteran
Loyal Member
Jun 7, 2003
310
2
112
UK
exporting all the images from the interface.sgl placing a number on every button in psp, re-importing, testing game to find these now numbered buttons, working out what they should say. Doing the artwork and then re-importing is a masive task that I have barely scratched the surface with.

The NPc scripts are rather massive and that is what i am working on atm time permitting.

all mobs items npc names magics are fully translated.

a nice helpful chinese person would be a major help with graphic translations, as we can not copy paste to a translator.

This game looks quite tasty if you are a mir/woool fan.

special effects are impressive


BTW "Error" did have a translated Interface.sgl and did promise we could have it, asked me to email and all sorts of messages back and forth, but he messed us about big style just to P*** us off I think. He succeeded !
 
Last edited:

howie

LOMCN Veteran
Veteran
Loyal Member
Jun 7, 2003
310
2
112
UK
slow as I am working a lot atm

i have 2 beta testers giving me reports.

when i get time I maight start another thread with pics of what need translating on the graphic side

thx
 

Omen_lom

Golden Oldie
Golden Oldie
May 29, 2006
1,761
14
144
Looks really good Mick :P first look I've taken at this thread and I'm impressed. Will defiantly give it a look when its released.

Omen/