- Feb 6, 2017
- 175
- 7
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Basically heres my idea for a survival type game mode either a standalone mode or implemented as a sabuk or dmv cave for wall owners
To enter this cave you must be NAKED, click on npc and game will check if u have equipment on, you cant enter with any items equipped or any equipment in bag
the idea is each floor of the map gets harder mobs, and you have to kit yourself via random drops from the mobs each floor must be cleared of all mobs before next floor is available.
people will have to share items dropped in order to complete cave within the required time limit. ater maybe 3rd floor is cleared you will get a boss to kill. strong strength, easy to fail the quest within the time limit and good drop from the boss
all items gained via drop from mobs in the cave would be deleted upon leaving the cave...the idea is you can really get ANY item in the cave but you can only use these dropped items for the cave run and maybe the quest/cave could have a limit of once a day or more to be able to complete it. if its failed to complete the cave will be closed for 2-3 days
thoughts on this? would be great to hear if this was possible to be coded in. could be a unique thing for DMW if there was ever a plan for that wall
any feedback appreciated
To enter this cave you must be NAKED, click on npc and game will check if u have equipment on, you cant enter with any items equipped or any equipment in bag
the idea is each floor of the map gets harder mobs, and you have to kit yourself via random drops from the mobs each floor must be cleared of all mobs before next floor is available.
people will have to share items dropped in order to complete cave within the required time limit. ater maybe 3rd floor is cleared you will get a boss to kill. strong strength, easy to fail the quest within the time limit and good drop from the boss
all items gained via drop from mobs in the cave would be deleted upon leaving the cave...the idea is you can really get ANY item in the cave but you can only use these dropped items for the cave run and maybe the quest/cave could have a limit of once a day or more to be able to complete it. if its failed to complete the cave will be closed for 2-3 days
thoughts on this? would be great to hear if this was possible to be coded in. could be a unique thing for DMW if there was ever a plan for that wall
any feedback appreciated
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