- Sep 16, 2011
- 197
- 2
- 44
So what do people think?
This new system has utterly destroyed SleepingDragons. Now THC have no competition for bosses.
We are a guild of 85 players. We were 100. 15 Players left the guild because the buff was too tempting.
When I log on to do groups, we are lucky to get 10 players. This is at peak time (5pm onwards). This time last week, we were struggling to get players into two groups.
SleepingDragons members do not want to quit the guild, so a lot have just stopped playing the game.
I know people will say, adapt and shrink the guild. BUT really? IS this fair that I have to kick people that have families? Or Jobs? Or real life issues? If i kick those people, they will quit the game, 100%.
People rely on the higher levels for fun boss hunts and leveling hunts. IF they have no higher levels to hunt with, they will not play the game.
I could easily quit SD and just go in a 10 man guild of people who play 15+ hours a day, but i do not want this. Casual players make the game what it is. They make the guild chat more fun, they contribute a lot on hunts and they seem to enjoy playing so much more than us addicts.
We have basically been forced to split up due to the OPness of the guild buffs. 30%? WTF IS THAT?
Should be 15% maximum. Should not be drops gold and exp, only EXP.
I just wondered, is it only me who has seen a massive decrease in players since the update?
I do not want to hear from THC. You guys have EXACTLY what you wanted. You have a guild of 20 people, without jobs, who play 20 hours a day. Before you comment, my response is, stop been selfish and think of the server.
This new system has utterly destroyed SleepingDragons. Now THC have no competition for bosses.
We are a guild of 85 players. We were 100. 15 Players left the guild because the buff was too tempting.
When I log on to do groups, we are lucky to get 10 players. This is at peak time (5pm onwards). This time last week, we were struggling to get players into two groups.
SleepingDragons members do not want to quit the guild, so a lot have just stopped playing the game.
I know people will say, adapt and shrink the guild. BUT really? IS this fair that I have to kick people that have families? Or Jobs? Or real life issues? If i kick those people, they will quit the game, 100%.
People rely on the higher levels for fun boss hunts and leveling hunts. IF they have no higher levels to hunt with, they will not play the game.
I could easily quit SD and just go in a 10 man guild of people who play 15+ hours a day, but i do not want this. Casual players make the game what it is. They make the guild chat more fun, they contribute a lot on hunts and they seem to enjoy playing so much more than us addicts.
We have basically been forced to split up due to the OPness of the guild buffs. 30%? WTF IS THAT?
Should be 15% maximum. Should not be drops gold and exp, only EXP.
I just wondered, is it only me who has seen a massive decrease in players since the update?
I do not want to hear from THC. You guys have EXACTLY what you wanted. You have a guild of 20 people, without jobs, who play 20 hours a day. Before you comment, my response is, stop been selfish and think of the server.
