I was enjoying this thread, try not to ruin it folks, gave me a few good chuckles.
Blind & Anti-luck seem like very neat ideas, homing in on the anti-luck might be a bit of a twat to do, but if i'm right when luck goes below 0 it goes to curse meaning higher chance of hitting lowest damage available? which potentially could be extremely powerful and might actually help against the whole "spam all the damage" kits out there, might have to introduce resistances to it etc.
Blind effecting wizards, see I personally hate ff etc, i miss the days of icestorm being awesome. But I can easily see complaints straight away "omg this assasin was next to me and my FF missed" etc. I'm actually not sure i'd give these spells to taoists, while they're the debuff class / support class. I think this might give them a bit TOO much. Might want to look at introducing it into the monk class? If it doesn't work out atleast you've got the code and can shift it to a different class for testing.
/Czelda