I am happy with how the server has progressed in terms of Levels. It's now time to add Sabuk instead of the rebirth system.
Requirements
Rules
How To Win
Rewards
Requirements
- Must be in a guild
- Guild must have atleast 20 members.
- Guild must not own Sabuk wall
- Can only request Sabuk Conquest once every 2 days.
- If you lose wall you cannot Request Conquest for 2 days.
- Cost: 5,000,000
- Only 1 guild can request the conquest at a time (Maximum of 4 wars a day, assuming that many guilds apply)
Rules
- The War will start 6 Hours after Requesting, Notice will be given to both Guilds.
- You will not be able to Random Teleport into Sabuk whilst the war is on going. (You can RT out)
- You will not be able to reconnect inside Sabuk whilst war is on going.
- You will not get PK Points for fighting in the Sabuk War (Area surrounding Sabuk).
- When the war stats All but the defending guilds will be Teleported out.
- The attacking guild will not be allowed to recruit new members whilst a war is scheduled.
- The attacking and defending guild will not be allowed to recruit new members whilst a war is Active.
- The war lasts 1 Hour.
- Deaths are treated as normal (Respawn in last Town,)
- No Bag or Body drops during the war.
- Teleport Home scroll will not work whilst War is active.
- You cannot repair the Walls, Gate or hire Archers whilst the War is active. (This must be done before hand).
How To Win
- The War ends after one hour or when the attacking guild occupies the palace. (There is no chance to retake).
- To Occupy the palace your guild must be the only ones alive in the palace, (Dead Defenders don't count).
- The attacking guild can enter the palace by breaking one (or all) of the three walls.
- The Attacking guild will can only Enter Sabuk via the Main Gate which must be destroyed, (Unless Opened).
Rewards
- Teleport Home, (This should be more than enough since no TownTeleports).
- Discount from NPCs
- Teleport costs are free.
- Private Training room with increased Skill EXP.
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