I am making too many breaking changes to write a functional how to at the moment, but almost everything I can add will be in this week, so will be able to write the how to then.Likely the editor won't be used for heavy map editing but if it should be, then some fine adjustments would be nice for smoother workflow. I don't know if I might be able to help with it, I only dabble with C# plus don't know if you plan to release the code (probably C++ ?)
But I only had a short look and don't know my way around it yet.
And yes, it’s wrote in C++ and I will release a GitHub repository for other people to gain access to the code and commit their own to it.
Also, important, don’t use latest build, due to windows being a terrible operating system there is a major bug reading maps from wpf files… it’s a windows issue and I have patched it, but I’m also adding in a new WPF format decoder and a possible new TEX decoder (but that’s a problem for tomorrow)





