No balance

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Doobie

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Im not bothered about the wars i think pk in mir makes it fun either win or lose its what makes the game for me.

But i had to comment on this post "get better at pvp" lol, as if there is any skill in pvp on mir if you have the faster comp you win its that simple really. :lol

FPS cap mate.
 

Doobie

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Not sure what you mean by that, you saying on here theres an FPS cap so everyone is the same speed or something?

Yeah everyones client's capped at 60 FPS, and if your PC can't run Mir at 60 FPS I feel really ****ing sorry for ya pal! :P
 

Agro

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Yeah everyones client's capped at 60 FPS, and if your PC can't run Mir at 60 FPS I feel really ****ing sorry for ya pal! :P

^^

Ill check what my FPS is at but trust me there are players who run so fast on my screen and lots of others say the same thing so i doubt very much this FPS cap keeps it on a level playing field.
 

Foopah

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^^

Ill check what my FPS is at but trust me there are players who run so fast on my screen and lots of others say the same thing so i doubt very much this FPS cap keeps it on a level playing field.

I can tell you this FPS cap means utter shite, there are people who are incredibly slow (one of my guild mates for example, when we were messing around pvping he was not seeing us run around just stood still swinging on the spot and the wizzies FF was 12 squares away from the wizzie). There are others (Like myself) who are quite fast and I can actively see this while running along side fellow guild members running through a cave or whatever and I can see myself pulling ahead. This I know has nothing to do with my connection to the internet as it is a 2mb line from TalkTalk *sigh* and I have to share the bandwidth. My speed comes from my PC. Also on the speed note, I am yet to be caught whilst running with a single target spell and a warrior catching me, forget about it.
 

Kinneas

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This another case of "we want it to be like euro, except..." then? Because Guild Wars have always worked this way and I have no problem with that. It's nice to be able to brawl for a boss and not worry about cursing your weapon.

Still plenty of opportunities to curse your weapon in other ways, if you scrap around in MW or if you run into someone you don't like and your leader isn't on to war their guild.
 

greebo

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The thread started about balance. not what was like on euro. How is it balanced that players are punished for PK they curse weapons and get pk points and yet if your guild can pay enough you can pk anyone you want with no effect, no curse and no pk points and possibly get a reward if the dead drop something. How is that balanced?
If you want to talk about how it was on euro, guild war function wasnt used like this because

  • there were many more guilds there were 20 GTs all in use and more guilds without one
  • guilds didnt have that much money in funds until game was a few years old(apart from some gold exploiting)

The "community" has shrunk from many hundreds down to 200 ish regular players so warring the whole server is now possible under old euro system but there arent that many other guilds and various not good ideas here means there's far too much gold about. It's time to have a look at how it works and what the effects are.
 
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terriblen

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Level caps don't really work on mir. As Rev said, people enjoy the levelling aspect, if you cap it, this takes that away from them. Doesn't leave much else to do unless there was LOADS of content, e.g. loads of places to go hunt. Would maybe work if the caves took a big group to go kill, and also take a long time to get to the boss. .
If they really like levelling and are not driven by wanting to dominate/control by being 5 or more levels higher than anyone else then they can, level another char to "cough" give away, level someone else char "cough", level a diff class for themselves, help noobs to level. Nothing to stop them unwinding after a hard day by being nice or making a bit of cash on the side. Spending huge amounts of time striving to make your pixels dominate a fantasy world is unhealthy.
 

Kylon

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People who do not like a thread shout "carebear".
Well it is not about carebear but about CARING.
Caring about the longevity of a server.
If guilds are constantly warred day in day out by the same guild just because they want to own every boss then people will just leave the game and if enough people leave game over.
It should be capped that a guild can only war one guild per 24 hours.
Simple as that.
Low and behold last night we were warred again as we are every single night some times as it runs out they make a war almost immediately.

Come on GM's do something sensible about this exploit of an option in the game that affects a lot of players across that whole of Mir.

I am not looking to copy Euro Mir or not copy Euro Mir but to bring fairness into this Mir.
 

Male

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People who do not like a thread shout "carebear".
Well it is not about carebear but about CARING.
Caring about the longevity of a server.
If guilds are constantly warred day in day out by the same guild just because they want to own every boss then people will just leave the game and if enough people leave game over.
It should be capped that a guild can only war one guild per 24 hours.
Simple as that.
Low and behold last night we were warred again as we are every single night some times as it runs out they make a war almost immediately.

Come on GM's do something sensible about this exploit of an option in the game that affects a lot of players across that whole of Mir.

I am not looking to copy Euro Mir or not copy Euro Mir but to bring fairness into this Mir.

Got a plan on how to stop it?

Can only war one guild at a time, could work but then again what if all guilds war one guild? would still be the same issue.

The idea of incressed cost for warring guilds after the first time could work but i'd just make new dummy guilds and swap over to them as a work around.

Only being allowed to be wared by one guild at a time could work but i'd make a dummy guild to war my own guild 24/7 to block it.

incressed costs after warring first guild could work but there are what 6? big guilds on the server the price would need to be huge to make this a deterrent.

Being in a guild brings you benifits but the only draw back is that guild name can be a reason you get killed to, its a simple trade off.

---------- Post Merged at 12:59 PM ---------- Previous Post was at 12:58 PM ----------

Also how is it an exploit?
 

greebo

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Got a plan on how to stop it?

Also how is it an exploit?

Have it stated that its grief and state what will happen if it continues or is repeated. I repeat on euro guild war wasnt used like this until the last couple years when community had shrunk down to 6 ish big guilds . Few guilds ever could afford to war 20+ guilds 6 times a day. So adjust the price accordingly and make it more like euro cost wise. Say price warring 30 guilds now divided by 6 then mulitply by 5 cos stupid amounts gold ingame. Werent they looking for a gold sink?
Its like an exploit because as I already explained, the community changed from many hundreds to 200. The number of guilds changed from 20+ to 6. The guild war was never used for constant wars except at the end when much nonsense went on.
 

FROZEN5

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You can not have the game mechanics changed because you can not compete... Deal with it...
 

bayya

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You can not have the game mechanics changed because you can not compete... Deal with it...
Kindly get real. and oh Please bro. The game shrank. Its different these days. getting no pk points and no curse and other peoples kit is a good idea for the game? You deal with the idea that being able to war the whole server is not good for the server. It was never possible for most of euro mir years. You could war some guilds but not all of them and not for most of the day. There were too many and the cost was comparatively greater.
 
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paintballer

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u shud be able to accept or decline a war ... and only the leader of the guild shud be able to accept or decline it !!
 

Kylon

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I thought years ago you did have to accept if a guild wanted to war you.
Now that would stop every guild being warred and if players in a particular guild didn't like it if their leader always accepted a war then they would leave and go to a guild that doesn't accept wars.
This seems quite a good option to stop this exploitation.

Or make it cost 50 million to make a war, that would eat up ingame gold if a guild was that rich to war all of the others LMAO
They used to make global shouts cost a small fortune to stop people exploiting it so why not slap a huge amount on this option?
 

Andeh

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Just make it so a guild has to accept a war. Problem solved.
 

FUTURA

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Just make it so a guild has to accept a war. Problem solved.

This is genius! In fact, why has noone ever thought about this in all walks of life? Imagine Agamemnon knocking on the doors of Troy:

Agamemnon: "Do you accept this war??"
Troy: "NO!"
Agamemnon: "Awfully sorry about that then chaps" *Turns around to army of 1000 ships* "OI!! THEY SAID NO!! LETS GO HOME!!"
 

Andeh

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This is genius! In fact, why has noone ever thought about this in all walks of life? Imagine Agamemnon knocking on the doors of Troy:

Agamemnon: "Do you accept this war??"
Troy: "NO!"
Agamemnon: "Awfully sorry about that then chaps" *Turns around to army of 1000 ships* "OI!! THEY SAID NO!! LETS GO HOME!!"
I feel I should remind you that Mir is infact, a game. Stop trying to be smart. It isn't working, no matter how many threads you try to belittle me in.
 

Male

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Lincoln
This is genius! In fact, why has noone ever thought about this in all walks of life? Imagine Agamemnon knocking on the doors of Troy:

Agamemnon: "Do you accept this war??"
Troy: "NO!"
Agamemnon: "Awfully sorry about that then chaps" *Turns around to army of 1000 ships* "OI!! THEY SAID NO!! LETS GO HOME!!"

Perfect reason as to why wars should NOT be open to refusal. by the same account you'd have to start asking people if you can PK them.

Its all well and good saying mir is not as big as it once was but thats not a sound argument to stop wars. If you wanna go along that line then just dispand the guild and have all guild members in freinds list, can't be warred then.