This uses game points to remove the pk points and it tells how many points u have, This maybe old but i saw a post asking for a npc
[@PKPoint]
{
Welcome i see you like to kill ppl?\
Well it going to cost to become Free again!\
You have <$GAMEGOLD> GamePoints!\
100 Poijt to remove 100 PkPoints\
<Clear PK/@clearPK> <View PK/@ViewPK>\
<exit/@exit>\
[@clearpk]
#IF
checkpkpoint 2
#elsesay
you dont have no pk points\\
<main/@main>
#ELSEACT
break
#IF
CHECKGAMEGOLD > 100
#ACT
GAMEGOLD - 100
CHANGEPKPOINT - 100
#say
your pk points are cleared\\
<main/@main>\
<exit/@exit>\
#Elsesay
you need 155 GamePoints for this!\\
<exit/@exit>
[@viewpk]
Your pk points are:\
<$PKPOINT>\\
<Clear pk/@clearpk>\
<exit/@exit>
}
[@PKPoint]
{
Welcome i see you like to kill ppl?\
Well it going to cost to become Free again!\
You have <$GAMEGOLD> GamePoints!\
100 Poijt to remove 100 PkPoints\
<Clear PK/@clearPK> <View PK/@ViewPK>\
<exit/@exit>\
[@clearpk]
#IF
checkpkpoint 2
#elsesay
you dont have no pk points\\
<main/@main>
#ELSEACT
break
#IF
CHECKGAMEGOLD > 100
#ACT
GAMEGOLD - 100
CHANGEPKPOINT - 100
#say
your pk points are cleared\\
<main/@main>\
<exit/@exit>\
#Elsesay
you need 155 GamePoints for this!\\
<exit/@exit>
[@viewpk]
Your pk points are:\
<$PKPOINT>\\
<Clear pk/@clearpk>\
<exit/@exit>
}