sparx14
Guest
hi , can someone take a look at this and help me get it working fully...
[@main]
#IF
check [003] 1
#ACT
goto @gotpot
break
#IF
check [004] 1
#ACT
goto @Cheeky
break
[@main_1]
Hello <$USERNAME>, This place is Packed,\
You know I caught the Great AquaTaurus\
Want to hear more?\
<yes/@more1>\
<no thanks/@exit>\\
[@more1]
Well you see <$USERNAME> my sister\
is after a potion, called the "Aqua Potion".\
It has the ability to summon an AquaTaurus.\
The one I gave her didn't carry one\
I don’t know quite how it works but...\
<go on/@more2>\\
[@more2]
Well she maybe able to give you\
an AquaTaurus to use as a pet.\
If you bring me that pot ill take \
you to her.\
<Sound’s good, I’ll try it/@Accept>\
<tell me the story again/@more1>\
<may be next time/@exit>\\
[@Accept]
#ACT
set [003] 1
#SAY
OK thank you so much\.
my sister will be very pleased \
<I'll be Back/@exit>\\
[@gotpot]
#IF
check [003] 1
checkitem AquaPotion
#SAY
You have it, ok my sister\
is waiting for you,\
Would you like to go?\
<yes/@tele>\
<I will come back later/@exit>\\
#ELSESAY
you have not got it yet\
<whoop's sorry/@exit>
[@tele]
#ACT
set [004] 1
mapmove BGHM
break
[@Cheeky]
<$USERNAME>, Welcome back my good friend\
Thankyou for the help you gave me, but I can't\
ask anymore of you goodbye .\
<bye/@exit>\\
the problem with it is that when i 1st click on the npc it straight away goes to "good you have it whould you like to go to my sister" so help please all lol
(all credit of this npc goes to AriaQ™)
[@main]
#IF
check [003] 1
#ACT
goto @gotpot
break
#IF
check [004] 1
#ACT
goto @Cheeky
break
[@main_1]
Hello <$USERNAME>, This place is Packed,\
You know I caught the Great AquaTaurus\
Want to hear more?\
<yes/@more1>\
<no thanks/@exit>\\
[@more1]
Well you see <$USERNAME> my sister\
is after a potion, called the "Aqua Potion".\
It has the ability to summon an AquaTaurus.\
The one I gave her didn't carry one\
I don’t know quite how it works but...\
<go on/@more2>\\
[@more2]
Well she maybe able to give you\
an AquaTaurus to use as a pet.\
If you bring me that pot ill take \
you to her.\
<Sound’s good, I’ll try it/@Accept>\
<tell me the story again/@more1>\
<may be next time/@exit>\\
[@Accept]
#ACT
set [003] 1
#SAY
OK thank you so much\.
my sister will be very pleased \
<I'll be Back/@exit>\\
[@gotpot]
#IF
check [003] 1
checkitem AquaPotion
#SAY
You have it, ok my sister\
is waiting for you,\
Would you like to go?\
<yes/@tele>\
<I will come back later/@exit>\\
#ELSESAY
you have not got it yet\
<whoop's sorry/@exit>
[@tele]
#ACT
set [004] 1
mapmove BGHM
break
[@Cheeky]
<$USERNAME>, Welcome back my good friend\
Thankyou for the help you gave me, but I can't\
ask anymore of you goodbye .\
<bye/@exit>\\
the problem with it is that when i 1st click on the npc it straight away goes to "good you have it whould you like to go to my sister" so help please all lol
(all credit of this npc goes to AriaQ™)
