- Aug 7, 2003
- 430
- 0
- 93
[@ss]
#IF
checklevel 43
#SAY
You will need a Soul Sabre, 2 million gold and the\
SoulSabre stone. Do you have these items ?\
<Yes/@ye>\
<No,Sorry/@exit>\ \
#ELSESAY
You do not liar\
<Go away/@exit>\ \
[@ye]
#IF
#ACT
take SoulSabre
take SoulStone
take gold 2000000
give ZenSabre
#SAY
Ok i will trade this item for you. If you dont have\
the ingrediants dont bother trying.\ \
<Exit/@exit>
#ELSESAY
You do not have what is needed\
<Go away/@exit>\ \
Well i made this npc script but when testing ingame it just gives a ZenSabre without even checking if u have items in bag. What is wrong with it?
#IF
checklevel 43
#SAY
You will need a Soul Sabre, 2 million gold and the\
SoulSabre stone. Do you have these items ?\
<Yes/@ye>\
<No,Sorry/@exit>\ \
#ELSESAY
You do not liar\
<Go away/@exit>\ \
[@ye]
#IF
#ACT
take SoulSabre
take SoulStone
take gold 2000000
give ZenSabre
#SAY
Ok i will trade this item for you. If you dont have\
the ingrediants dont bother trying.\ \
<Exit/@exit>
#ELSESAY
You do not have what is needed\
<Go away/@exit>\ \
Well i made this npc script but when testing ingame it just gives a ZenSabre without even checking if u have items in bag. What is wrong with it?
