Patch Notes

smoochy boys on tour
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Sanjian

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5th May 2020
Code:
 --- Crimson Update ---
Crimson Set added to game and drops from Terra, crafter is in CQ

TerracottaDungeon EXP upped to match ZT (slightly better but harder)
TerracottaDungeon Spawns greatly increased

--- BlackDragon Weapon Update ---
BlackDragonDungeon Weapons - ALL STATS changed to match level 30 weapons and added a 10% EXP
gain while wearing them in BDD.

RelationshipRecall on separate timer and bug fixed - FIXED
RecallSetRecall on separate timer and bug fixed - FIXED

FlamingSword CD = 10seconds - 1 second per skill level - CHANGED
HolyAura -2 MP Drained every 2 seconds + 1 second per skill level - CHANGED

ALL Bows Bottom DC slight increase - CHANGED

CookingMaster moved to BW and updated professions page - CHANGED
SkinningMaster moved to BW and updated profession page - CHANGED

RESTED Buff recalculates on Level up
 

Sanjian

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6th May 2020
Code:
AST Dungeon Scroll - FIXED

AST - Spawns massively increased - CHANGED

TaoistWeapons on level up will roll for SC and then roll again for DC - ADDED
AST 5th MiniMap Added - ADDED
AST 1st - 3rd Mining and Digging Spots added - ADDED

7th May 2020
Code:
Shinsu attacking not awarding EXP or DROP - FIXED (hopefully)
Issues with cards TheChained and TheWoodWitch - FIXED

MythicalDragon moved from OmaGorge to KingsRetreat (1 map across) - CHANGED
ShadowStep can now be used on ALL maps - CHANGED
TerracottaDungeon Teleport takes you outside for group gathering - CHANGED
 

Sanjian

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9th May 2020
Code:
Profession Linking active - Your highest level profession will transfer to your other character

Buff Support for up to 18 buffs (image issue) - FIXED

TerracottaDungeon 2nd No Recall and No RT - CHANGED
DoubleShot reduced from 125% max damage to 100% max damage (for each arrow) - CHANGED
StraightShot damage increased for level multiplier and overall damage - CHANGED

PastBichon has seen an increase in Trees Spawn - ADDED

Altered the melee calculation for HolyAura as it was incorrectly multiplying

10th May 2020

Code:
StraightShot damage for level multiplier very slightly tweaked - CHANGED
Mailed Items can now ONLY be collected from a SafeZone - CHANGED
ALL Elixirs are now stackable to 10 - CHANGED
MessageBox pop up is now movable (click the bar at top) so you can move it and see what you dropped - CHANGED
InsectCave GOLD amounts increased between 2-3x to make the cave a viable gold making location - CHANGED

Reworked Item Tracking System - this will allow me to trace all items from creation to deletion - ADDED
 

Sanjian

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15th May 2020
Code:
CrossHalfMoon Damage fixed (will now match HalfMoon) - FIXED
Trading Reworked, can no longer collect items while trading - FIXED
Hitting Pets while wielding a gathering tool will no longer cause them to be immune - FIXED
Recalculation for Melee Chars, AttackSpeed will correctly affect the flinch time - FIXED
Alteration for Mir2Test.ini under [Chat] these option now work - FIXED
ShoulderDash Dash Delay on mobs - FIXED
CardGame Observing minor fixes - FIXED

MasterTarget PetMode improved - CHANGED
BrainFreeze Reworked to apply LionRoar Para (wake once struck) in a 5x5 area - CHANGED
InsectCave Mobs agility reduced - CHANGED
ViperCave(Yimoogi) Reworked to level 30+ melee based cave - CHANGED

Young vipers added to SF and SFW - ADDED
KhagRashnad maps added to the server in preperation for Orcs - ADDED
 

Sanjian

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16th May 2020
Code:
Cannot Split items while trading - FIXED
TurnUndead not turning players brown for trying to TU pets - FIXED
Left Click attacking players - FIXED
EnemgyGuild Name Colours - FIXED

Blue/Yellow Vipers AttackSpeed slowed - CHANGED
CrossBowOma and WingedOma AttackSpeed slowed - CHANGED
PastBichon Mobs Experience increased - CHANGED

Legendary Dragon Shouts returned to server - ADDED
 

Sanjian

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22nd May 2020

Code:
--- Triple Triad ---
The PLUS rule has been spread throughout this region, the challenger can
choose a challenge type before the game, Standard or Plus.

SerpentForest Bad Map Spots - FIXED
Can’t exchange legendary Souls for a Gem - FIXED
Terra Teleport from SabukWall - FIXED
Right click from storage to inventory sometimes not working - FIXED
Fix for brown name problems hopefully - FIXED
Assassin DoubleSlash animations - FIXED

Warrior Base Agility increased to 14 (up from 8) - CHANGED
TimeStones are now level 33+ with a TSP or free to level 40+ - CHANGED
TurnUndead now uses Euro Calculations - CHANGED
Archer Level 36 Bow Stats improved - CHANGED
Vipers Cave Doubled Spawns - CHANGED
SoulEssence/LearningEssence colours swopped so soul matches potion - CHANGED
Assassins Haste now does 5,6,7,8 AttackSpeed based on spells level - CHANGED
Assassins FatalSword now passively adds DC at spell level * 5 (0-15 max level) - CHANGED
Assassins FatalSword Proc chance increased (10% chance at level 3) - CHANGED
@ROLL changed to a system type message to not clash with group chat - CHANGED
PastBichon Mob damages reduced - CHANGED

SerpentForests Tree Spawns - ADDED
SerpentForests DigSpot Spawns - ADDED

PrajnaIsland level 30 lock removed - REMOVED
 
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Sanjian

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24th May 2020
Code:
Tao Pets poison set back to pets as owner to stop targets going for taos - CHANGED
HolyDeva Health increased - CHANGED

TwinDrakeBlade Stun chance ignores level check - CHANGED
TwinDrakeBlade damage increased - CHANGED

FlamingSword now ignores targets armour - CHANGED
FlamingSword damage increased - CHANGED
 

Sanjian

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29th May 2020

Code:
BrainFreeze Stunning mobs of any level around main target - FIXED
Repulse causing player to go Brown while attacking Browns - FIXED
DelayedExplosion drawing agro on GroupMode - FIXED
CookingPerk that shares buffs removing some players buffs - FIXED

Players will go Brown if assisting a Brown player via healing/buffing - CHANGED
Trap to use same stun type as BrainFreeze - CHANGED
TrapHexagon to use same stun type as BrainFreeze - CHANGED
PrajnaTemple can now RT on 3rd, 4th, 5th, 6th - CHANGED
Companion AC Buff changed to 0-1 per companion level instead of every 2 levels - CHANGED
Companion AMC Buff changed to 0-1 per companion level instead of every 2 levels - CHANGED
Companion DC Buff changed to 0-1 per companion level instead of every 2 levels - CHANGED
DetectionRange for stealthed Assassin increased to 9 (up from 2) only if White - CHANGED

Archers BackStep added to server and drops - ADDED
Flinch Lock Protection for players (may need tweaking and feedback) - ADDED
DragonForging [Common], [Rare], [Legendary] items added to SOME drops - ADDED
 

Sanjian

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31st May 2020
Code:
PB Mobs AMC values reduced

1st June 2020
Code:
OmaKing not spawning OmaKingSpirit - FIXED
Level 30+ Spell Quest Text Errors - FIXED

MirKing Drop Revised - CHANGED
SpiritReformer AC0-2 missing - CHANGED

Storage has now been increased buy another 160 slots! - ADDED
CommunityGuild Experience Buff for under level 26 - ADDED
 

Sanjian

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2nd June 2020
Code:
FullScreen ScreenShots no longer black - FIXED
HangMaWheel missing MC0-1 - FIXED
CommunityGuild Buff - FIXED

Companion PickUp Filters now work independently (can set items to common, rare, leg, myth) - CHANGED

CompanionNutRoast duration now stacks - ADDED
CompanionNutRoast added to TokenShop - ADDED
Level 36, 40, 43 Weapon (Recipes) added to PB/Fox drops - ADDED
 

Sanjian

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5th June 2020
Code:
ScreenShots causing an error - FIXED

Quests that require QuestOre/QuestLog/QuestRelic - CHANGED
 - These quests no longer share the same item and will require their own items
 - Adjusted drop rates for Quest items from those quests, higher level quests are harder in lower level gathering spots

ALL Gems have had a re-image, get accustom to the new style and double check - CHANGED
Young Vipers Drops adjusted - CHANGED
Gems added to some other drops other than insects - CHANGED
Players DeBuff Dialog is now movable and has hints - CHANGED

Gemology Workbench - ADDED
Crafting of Gems/Orbs to server - ADDED
Shards needed for crafting added to boss drops - ADDED
 

Sanjian

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8th June 2020
Code:
Master Target AttackMode not attacking players - FIXED
Yimoogi Path MapMovements - FIXED
PastBichon Daily Quest wasn't set as a daily - FIXED
Boss Countdown Timer - FIXED

Recalling Pets will now remove your pets targeting - CHANGED
YoungVipers spawns increased - CHANGED
BackStep distance increased by 1 (so levels 0,1,2,3 = 2,3,4,5 distance) - CHANGED
Shards added to Group PickUp Notifications - CHANGED
Companions Weight Buff increased by 50% - CHANGED

Introduced the CRAFTING of Expert Gems/Orbs (these have a rough 10% increased success chance and do not drop from mobs) - ADDED

10th June 2020
Code:
Ambush will continue to attack after casting - FIXED
Crafting SteelArmour(F) ingredients - FIXED
GreatHelmet missing from Tailor - FIXED

BenedictionOil upgraded to Legendary - CHANGED
WarGodOil upgraded to Legendary - CHANGED
All Shards upgraded to Rare - CHANGED
SunPotion(M) upgraded to Rare - CHANGED
 

Sanjian

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12th June 2020
Code:
* ALL Bosses have had a HP increase to increase the duration of the fight and the difficulty - BE CAREFUL

* Vipers (Yimoogi Path) Converted back into a 40+ location

* DurabilityOrbs
You may now use a DurabilityOrb on an item up to 20 (max +3 at any one time)
times (minus you other added stats) after this time, you will no longer be
able to dura orb your items

ShadowStep LockBug - FIXED
GoldenTiara missing from Tailor - FIXED
Names Staying Brown (visual error) - FIXED
SerpentForest Map - FIXED
Repair Kits no longer give Alchemy Experience - FIXED
Paralysis mob still causing para on blocks/misses - FIXED

20% Chance of recieving a DragonForge Part from Salvaging ADDED Items (up form 10%) - CHANGED
Timer for mobs claimed by players lowered to 30 seconds - CHANGED
Secret Training Room, can now use pots and teles - CHANGED
IceStorm re evaluated for slow/freeze - CHANGED
ALL Gem/Orb rates have been VERY slightly adjusted - CHANGED
 

Sanjian

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15th June 2020
Code:
* Day/Night Cycle Damages, Gathering and Experience Returned - MAIN CHANGE

02:00 - 08:00 - Dawn:
Players and Monsters are 15% Stronger.
Monsters are 10% Tougher.
Experience is 10% Higher.
Gathering Experience is 15% Higher.

08:00 - 15:00 Day
Players and Monsters are Default.
Experience is Default.
Gathering Experience is 35% Higher.

15:00 - 18:00 Evening
Players and Monsters are 25% Stronger.
Monsters are 20% Tougher.
Experience is 20% Higher.
Gathering Experience is 10% Higher.

18:00 - 02:00 Night (The Hardest)
Players and Monsters are 35% Stronger.
Monsters are 30% Tougher.
Experience is 30% Higher.
Gathering Experience is 5% Higher.

Curse debuff and incorrect removal of stats - FIXED
Ambush distance on teleport - FIXED
VisceralWorm Skinning Drops - FIXED
SandWorm Skinning Drops - FIXED

FrostCrunch re-evaluated (you will need slow stat to help trigger the effects) - CHANGED

Card Collection Buff - ADDED
Gold TripleTriad Cards - ADDED
CardPack (contains all cards added to tokenshop, may contain myth,ledge, rare and gold  cards) - ADDED
MonsterPack (contains only monster cards added to tokenshop, may contain myth,ledge, rare and gold cards) - ADDED
NPCPack (contains only NPC cards added to tokenshop, may contain myth,ledge, rare and gold cards) - ADDED
WolfCard added to wolfs skinning dropfile - ADDED
SpittingSpiderCard added to spittingspiders skinning drop file - ADDED

LargeCardPack removed from the tokenshop - REMOVED
Level limit on all maps removed (except the sailors and pb teleport) - REMOVED
 

Sanjian

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16th June 2020
Code:
* NOTE: If you try to start a card game and nothing happens, you are TOO FAR AWAY from the npc to play that game.
For NPCS who are outside of a safezone/shop you ARE at risk of being pked, play at your own risk for now.

Fixed Packet Lose Disconnect on Card Games out of range - FIXED

MudWall NPC Card Games - ADDED
SabukWall NPC Card Games - ADDED
 

Sanjian

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19th June 2020
Code:
* KhagRashnad is now open! Enter at your OWN RISK (gate from BorderVillage South East)
* Group EXP rates have been revised and offer less of a punishment for groups
* (Recipe) Drops from Bosses made ALOT easier to acquire 

Foxes Spawns Increased by 50% (foxes only) - CHANGED
Fox Drops Changed to be better! - CHANGED
PrajnaTemple Spawns increased on floors 3-7 - CHANGED
PrajnaTemple Spawns Reduced Guards on floors 2-4 - CHANGED
PrajnaStoneCave Spawns Reduced on 1st floor - CHANGED
FatallyPoisonousCave Spawns Increased - CHANGED
LifeDeathCoffin Spawns Increased - CHANGED
OmaKingSpirit no longer spawns on OmaKings Death and is on a set timer - CHANGED
ALL Level Locked Content has been made open to ANY Level - CHANGED
KingScorpion Shard drops made harder - CHANGED
KingHog Shard drops made harder - CHNGED

ALL Dragon Shouts have now been removed - REMOVED
 

Sanjian

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Apr 28, 2011
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22nd June 2020
Code:
* Deva AI Rework
- SoulShield duration and amount based on pets level, spells level, taos sc
- BlessedArmour duration and amount based on pets level, spells level, taos sc
- UltimateEnhancer (only if the tao has the spell) duration and amount based on pets level, spells level, taos sc
- Purification (only if the tao has the spell) success chance and cooldown reduced bu taos sc and spell level
- Healing (only if the tao has the spell MassHealing) amount based on spells level and taos sc

* RedMoonEvils ThroneRoom Altered (see attached image for additional attack spots)

MapMove error on PI - FIXED
GoldCards not showing till relog error - FIXED
GreatFoxSpirit KingRoom Entry not checking group nearby - FIXED
ShoulderDash damaging pets in SafeZone - FIXED

Reduced (made faster) PT mobs spawns - CHANGED
Further reduced spawns in PSC 1st only - CHANGED
RedMoonEvils 3rd Phase DeathTimer Removed and changed for a damage phase - CHANGED
LionRoar Stun duration changed to 5 seconds + 1 second for each spell level - CHANGED

FoxNecklace given Luck +1 - ADDED
FoxRing given AttackSpeed +1 - ADDED
GreatFoxNecklace given Luck +2 - ADDED
GreatFoxRing given AttackSpeed +1 - ADDED
Orcish (2nd tier) Necklace given base Luck+1 - ADDED
Orc (both 1st and 2nd tier) Rings given AttackSpeed +1 - ADDED
1592817704976.png
 

Sanjian

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25th June 2020

Code:
* SpellBook Levelling Update
-If you already have a spell and use a book, if it works your EXP gained will be equal to the Success Chance of the book.
-This means 100% books used on a spell you already have will increase the exp of the spell by 100*(Skill boosts active [skillnecklace / skill potions])

* Archer AOE Update
- CrippleShot with Vamp buff = AOE (5x5)
- CrippleShot with Poison buff = AOE (5x5)
- 4th stage of ElementalShot = AOE (5x5)
- Once you learn CrippleShot: SS, DS, ExploShot, EleShot can trigger EmpoweredCrippleShot which will do significantly more damage
- EmpoweredCrippleShot will be available for 8 seconds after gaining it.

* Gem Salvaging introduces the Shards from Gems.

CardGames displaying incorrect NPC names - FIXED

ALL Orbs can no longer be salvaged - CHANGED
Sailfish drops will be relative to the rod used (Rare for Rare etc.) - CHANGED
Made cards easier to become gold but still very rare - CHANGED
Changed Card introduction Quest to level 16 and altered reward to a CardPack - CHANGED
 
Last edited:

Sanjian

Just a Mir2 Fan
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Apr 28, 2011
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29th June 2020
Code:
* Armour Levelling Patch
Armours now gain EXP and can level. Classes Roll on different stats at different chances:

Class Rolls:
- Warrior - DC AC AMC ACC LUCK
- Wizard - MC AC AMC PR LUCK
- Taoist - DC SC AC AMC PR LUCK
- Assassin - DC AC AMC AGIL LUCK
- Archer - DC AC AMC PR LUCK

- If an armour is classed as none (base, light, medium, crystal, heaven) it will roll at higher rates
DC MC SC AC AMC PR ACC AGIL LUCK

- PR ACC AGIL rolls are on even 2nd level of the item.
- LUCK rolls on every 3rd level of the item.

Teleport Home added to KhagRashnad Grocer - ADDED

Sin Helmets ACC removed, Replaced with AGIL - CHANGED
 
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Sanjian

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2nd July 2020
Code:
Armours displaying 200% before levelling - FIXED

PoisonResist now rolls on ALL armours every 2nd level - ADDED
Orc Crafter added to KhagRashnad - ADDED

All DeathTimers on bosses gone - REMOVED
 
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