Patcher: No checking

Play Now

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
259
309
Only just ran the full patcher.

Opened it again and it still wants to download 2454 files lol. Can you change it so it checks existing files and only changes ones that have changed? Highly annoying if i'm patching for your updates

UntitledlBe9u.jpg
 

FTM

Dedicated Member
Dedicated Member
Aug 19, 2013
182
5
45
ive just ran patch worked fine needed 5 files only
 

Maverick

Dedicated Member
Dedicated Member
Oct 8, 2013
52
6
40
i have to re-download the whole game every patch. have had the problem since the start. they tried a few things when i reported it but nothing seemed to work. maybe now that im not the only one more fixes will be tried.

/Narcotics
 

thedeath

LOMCN Developer
Developer
Mar 26, 2003
1,389
123
289
figured i'd mention this but:
when the patcher fails to check file versions, it doesnt just download the entire client.
it downloads each file, try's to extract it (fails), deletes the download.
when it's downloading the entire client it's not actualy patching your files (only adds new files, doesnt replace old ones).

my guess would be it's either using the wrong timezone for the file version check or it's having issues with virus scanners or dunno :p
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
figured i'd mention this but:
when the patcher fails to check file versions, it doesnt just download the entire client.
it downloads each file, try's to extract it (fails), deletes the download.
when it's downloading the entire client it's not actualy patching your files (only adds new files, doesnt replace old ones).

my guess would be it's either using the wrong timezone for the file version check or it's having issues with virus scanners or dunno :p

Doesn't check your time so shouldn't matter, it confirms the date of the lib against the repository... Both of which shouldn't be influenced by your time zone...

I don't imagine it's caused by virus checkers etc either, otherwise it certainly wouldn't let you delete files.

People that are seeing this issue, can you open "patcher.ini" and change the "DELPROMPT" value to true... This will prompt you before cleaning the dir... Then see of there is a error.log file in the logger dir... If there is paste the contents please.

Sam
 

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
259
309
Doesn't check your time so shouldn't matter, it confirms the date of the lib against the repository... Both of which shouldn't be influenced by your time zone...

I don't imagine it's caused by virus checkers etc either, otherwise it certainly wouldn't let you delete files.

People that are seeing this issue, can you open "patcher.ini" and change the "DELPROMPT" value to true... This will prompt you before cleaning the dir... Then see of there is a error.log file in the logger dir... If there is paste the contents please.

Sam

Oh I always get one error when I run...so thats prob the issue lol.

But as it still patches and runs i just ignored it....hang on :P

---------- Post Merged at 12:32 PM ---------- Previous Post was at 12:28 PM ----------

Untitled.jpg


[GetUserCount]: System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 94.1.11.133:3000
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at ChroniclesPatcher.SFTPManager.GetUserCount()

I get this all the time I start it.

It's most likely a connection problem for some reason, stop any kind of "checking" with existing files
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Oh I always get one error when I run...so thats prob the issue lol.

But as it still patches and runs i just ignored it....hang on :P

---------- Post Merged at 12:32 PM ---------- Previous Post was at 12:28 PM ----------

Untitled.jpg


[GetUserCount]: System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 94.1.11.133:3000
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at ChroniclesPatcher.SFTPManager.GetUserCount()

I get this all the time I start it.

It's most likely a connection problem for some reason, stop any kind of "checking" with existing files

Yeah, this wouldn't cause the patcher to rerun, it works on a separate thread...

So, every time you run the patcher, (even with files there) it try's to download all files again? Or it deletes directory and then redownloads?

Sam
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
215
260
Brighton
This used to happen to me, but for some strange reason it's fixed itself. Used to just download the full client again, didn't delete the directory/re download and would also give the same error msg.
 

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
259
309
Yeah, this wouldn't cause the patcher to rerun, it works on a separate thread...

So, every time you run the patcher, (even with files there) it try's to download all files again? Or it deletes directory and then redownloads?

Sam

Doesn't seem to delete anything....but more like overwrites lol. If I let it download it was overwrite my existing files, so nothing disappears...but if i have to patch in the future i'll have to do the whole thing just to make sure I have 1 extra file for example lol
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Doesn't seem to delete anything....but more like overwrites lol. If I let it download it was overwrite my existing files, so nothing disappears...but if i have to patch in the future i'll have to do the whole thing just to make sure I have 1 extra file for example lol

Can you conform your mod/creation dates on patcher.exe? As this was something I thought I had fixed.

Sam
 

xXxX

Golden Oldie
Golden Oldie
Mar 9, 2005
707
35
115
Also getting same error '' oops something went wrong'' and i cant patch without it trying to download EVERYTHING again. Nemo had to send me exe so i can play but missing alot of updates.

heres my file dates:
chron files.jpg

Also getting this error in my debug:
chron bug 2.jpg
 
Last edited:

thedeath

LOMCN Developer
Developer
Mar 26, 2003
1,389
123
289
the !debug file is from client not patcher
patchers errors are in 'logger' folder
 

Maverick

Dedicated Member
Dedicated Member
Oct 8, 2013
52
6
40
People that are seeing this issue, can you open "patcher.ini" and change the "DELPROMPT" value to true... This will prompt you before cleaning the dir... Then see of there is a error.log file in the logger dir... If there is paste the contents please.

Sam

patcher still re-downloads the entire game

/Narcotics
 

Easie

LOMCN Veteran
Veteran
Loyal Member
Jun 18, 2005
279
8
95
Hornchurch
Just ran patcher to update to 0.0.7 it came up with 0/0 files and deleted the Mir.exe, all the data files and map files etc. Ran patcher again and now wants to download all 2438 files but seems to be stuck on file 2 Data-AniTiles1.wzl.zip.

Partcher dated 18/12/2013 00:11 689Kb

---------- Post Merged at 02:39 PM ---------- Previous Post was at 02:24 PM ----------

Downloaded the Patcher again version 29/12/2013 21:21 688Kb.

Now get the same error as the others:
[GetUserCount]:System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 94.1.11.133:3000
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at ChroniclesPatcher.SFTPManager.GetUserCount()
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Just ran patcher to update to 0.0.7 it came up with 0/0 files and deleted the Mir.exe, all the data files and map files etc. Ran patcher again and now wants to download all 2438 files but seems to be stuck on file 2 Data-AniTiles1.wzl.zip.

Partcher dated 18/12/2013 00:11 689Kb

---------- Post Merged at 02:39 PM ---------- Previous Post was at 02:24 PM ----------

Downloaded the Patcher again version 29/12/2013 21:21 688Kb.

Now get the same error as the others:
[GetUserCount]:System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 94.1.11.133:3000
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at ChroniclesPatcher.SFTPManager.GetUserCount()

This error is caused by a different issue... This is because your firewall doesn't allow incoming messages from port 3000 (what the server is trying to respond on)... I have potential work around for this, and that is to host a web page that is basically a middle man for gate status (will use port 80 then which is generally forwarded by default).

Sam
 

Pottsy

Legend
Legendary
Feb 26, 2004
3,278
259
309
This error is caused by a different issue... This is because your firewall doesn't allow incoming messages from port 3000 (what the server is trying to respond on)... I have potential work around for this, and that is to host a web page that is basically a middle man for gate status (will use port 80 then which is generally forwarded by default).

Sam

Just opening my port should solve the issue then?