Poison Bug lag out peoples

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zedina

Mir3 Dev
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Dec 22, 2005
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I have problem on CD 3.38 server
When tao poison whit green poison the peoples to dont be stoned by lions then all peoples lag out when he are stoned by lions.

Have some one this probem and repaired ?
 

Jesterhead

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Jan 12, 2006
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3.40 is floating around, but its protected^^
there isnt a free version around, but its unlockable
 
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Azura

Mir3 Coder & Adviser
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Mar 12, 2005
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i use 3.38 and poison bags dont lag people out. so much for

no way for fixing it in 3.38
 
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Coly

LOMCN Developer
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Mar 31, 2005
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^^ the people lag out, go and Poison a Warrior people and then the Warrior must Stonet by a Leon or other Stone Monster then one Min later the player
lag out on 3.38, 17ng has fix it up to 3.39, in this don't Poison and Stone to the same Time. He block this.
 
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Demonic

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Dec 1, 2003
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When I used to run a Live 3G Server, the only time people complained was then killing EC. Now once I had changed some of the Setting in the db, it seemed nobody complained ever again and my tests also shown it as not a problem. Using 3.40 I was levelling a Tao and Poison and all of a sudden (randomly) I got kicked - everything stopped on Screen anyhow.

It seems that this bug is Very Random indeed and has something to do of course with Poison/Para etc. The only Difference I can see apart from the files is Using SQL Dev edition - it def 100% Happens sometime, Using Enterprise and I never see the problem. This might be off on the wrong track but as its very hard to pinpoint the problem, not sure what we can do.
 
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Azura

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I've never had this problem, as Demonic says its prob just random.
 
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Coly

LOMCN Developer
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Ok this can comes wiht all thinks, I have Tracet the DB and I have see 17ng make Select * many times .. (Table Scan) over all CD Tables, the next is the Time
Settings (Work Tick Times) 17ng has modifie the times, I belive he has modifie the Para and Poison Time and the Magic Time. I Know the Player lag
not out ^^ The Client Deconnet self. m_claus and I have Test many thinks
and this problem comes most by Warrior (Magic, Hit, Poison, Para, Mon, Hum...) I belive the Ticks overlap and then the PlugIn don't becomes the right
Information. EC parat and poisnet, change the Speed and
the EC have this problem less. Those are our experiences. :)

@Lyncus, yes we did not have it also at the beginning. we got it late and with
new Player became worse it.
 
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Demonic

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So bascially it sounds like its down to The Machine your running it from (speed wise) and the version of SQL. The Dev edition was not meant to be a proper 50,000 user DB Server - its a DEV thing to test out SQL type stuff and this in itself can lead to a probelm if you think about it. The Enterprise edition of course requires a proper Server O/S (2000 or 2003) which is probably most people use the Free/Dev edition to run it off XP for example.

Now speed of machine and this problem:

I had a seperate machine for MS-SQL (2003 Server with Enterprise edition), Another machine just for the server (Atlhon) and as I said, never came across the problem at all, even with 75+ Online.

Now I have moved SQL (Dev edtion) & Server to a P4 2Ghz Celeron and only me on there yet the problem is quite frequent. When I asked 17NG about this bug, he has not seen this bug at all and nor have anybody on his forums seem to come forth with the same problem.
 
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Azura

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It may be custom added items, I added some boots and when people put them on it seems to lag out.
 
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Demonic

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When I was first running 3.3x and running a Live server, people explained how EC would lag them out - mainly Warriors (there is even a post about it on LOMCN somewhere). I tested this and indeed as a Warrior, if I hit the EC, I got D/C - badcially you were Still in game but nothing moved - thus you were D/C in reality. I checked the setting for EC and noticed the Values were uber high, I tweaked it down and tested over and over - from that point forth no-one got lagged on Killing the mob.

Bascially its a case of Some have it a Lot while others don't at all - you can spot when it happens as a player, you can still move around but everything else stops dead. Only re-course is to re-log and try again. I tested this again with Tao and Posioning and I never got kicked since (local Lan - 1Gbit - so def not lag) and also as a Warrior getting hit by them pesky stone lions and again nothing.

I put this down as Coly says to bad Programming on 17NG part - it def never happened in JOB and Ive never seen it happen on King Set of files either..
 
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Coly

LOMCN Developer
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^^ change the Time Setting for Hit Magic Run Walk, this Page don't translate at the moment, and yes I can make this problem with the Plugin. With the DB
Server I Know the Free version has 5 Streams over this it Kick the Stream.
I belive 17ng has make the most Bugs ^^
 
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