- Mar 8, 2014
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So, i was thinking about the armours after reading the other thread.. And decided that the fact wizards don't have the chance to get an hp buff is kinda wrong.
My idea, is that.. You open all of the armours to every class, and instead of the armours having + x amount of hp and mp, you turn that into a % increase.
For example:
Blue Armour has always had + 200 hp, you just simply change this stat to + 20% of your characters hp.
Green Armour 10% hp and 10% mp
Red armour 20% mp
Imo this makes it fair across every class, as they can all wear any of the armours. (Yes red is a bit **** because its only mp, but at least you would now have the chance to wear blue.)
My idea, is that.. You open all of the armours to every class, and instead of the armours having + x amount of hp and mp, you turn that into a % increase.
For example:
Blue Armour has always had + 200 hp, you just simply change this stat to + 20% of your characters hp.
Green Armour 10% hp and 10% mp
Red armour 20% mp
Imo this makes it fair across every class, as they can all wear any of the armours. (Yes red is a bit **** because its only mp, but at least you would now have the chance to wear blue.)
